Comments on: Anatomy of the Scenery Tools https:/2006/10/anatomy-of-the-scenery-tools/ Developer resources for the X-Plane flight simulator Tue, 01 Feb 2011 02:23:05 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Anonymous https:/2006/10/anatomy-of-the-scenery-tools/#comment-1430 Sat, 11 Nov 2006 10:57:00 +0000 http://www.x-plane.com/dev_blog/?p=530#comment-1430 Here’s a name suggestion: Scenery Construction Kit. This should avoid confusion.

dAb

]]>
By: Anonymous https:/2006/10/anatomy-of-the-scenery-tools/#comment-1431 Sat, 11 Nov 2006 10:39:00 +0000 http://www.x-plane.com/dev_blog/?p=530#comment-1431 Here’s a name suggestion: Scenery Construction Kit. This should avoid confusion.

dAb

]]>
By: Peter Cole https:/2006/10/anatomy-of-the-scenery-tools/#comment-1432 Wed, 01 Nov 2006 05:28:00 +0000 http://www.x-plane.com/dev_blog/?p=530#comment-1432 There are still a good number of folk on dial up, so I’d recommend distributing the different platforms separately (unless the zip file is under, say, 5Mb). I definately recommend against forcing users to install the tools in one particular place (I can hear fellow Mac users crying foul now – if it can even be done on a Mac). As for a name; Gen Tools, Scenery Ed, Place Maker, Designer Tools, XPlane CAD? Food for thought anyway.

Love your work!

]]>
By: Anonymous https:/2006/10/anatomy-of-the-scenery-tools/#comment-1433 Tue, 24 Oct 2006 14:08:00 +0000 http://www.x-plane.com/dev_blog/?p=530#comment-1433 Hi Ben, absolutely good news to us,
1. my proposed name for the files : “PROJECT GENERATOR”
having in mind, all what I do in scenery is a project consisting of
• general scenery as houses, nature, streets, rivers etc
• scenery as airports with much more detailed infos as general scenery
• runways, taxilines, infos etc
• combination to satelite ground pictures for the exact fitting of the objects

2. For my own sake, I got now so much x-times copied scenery objects and textures for about the same area – I need something to combine that big amount of files into one only pool where I can trop the objects into my scenery easy and clean.
regards paul

]]>
By: Anonymous https:/2006/10/anatomy-of-the-scenery-tools/#comment-1434 Mon, 16 Oct 2006 10:36:00 +0000 http://www.x-plane.com/dev_blog/?p=530#comment-1434 This is great news, especially the decision to make all the source code available so people can contribute patches and help with development! I’d suggest having one package for all platforms since code size really doesn’t matter so much these days… also, I’d like the ability to install into any folder. Keep up the great work!

]]>