Comments on: Polygons Part 5 – Orthophotos
https:/2007/02/polygons-part-5-orthophotos/
Developer resources for the X-Plane flight simulatorTue, 01 Feb 2011 18:54:19 +0000
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By: Benjamin Supnik
https:/2007/02/polygons-part-5-orthophotos/#comment-1376
Sat, 03 Mar 2007 14:04:00 +0000http://www.x-plane.com/dev_blog/?p=507#comment-1376You can’t exceed 1024×1024 per a single texture. Total size is unlimited by the file formats (well, you can have at least 32768 polygons, which will let you run up 96 GB of imagery), so you’ll hit limits of virtual memory long before you run out of .pol files in a DSF. So it’s really a function of the graphics card and total memory in the sim, which also depends on what other planes, scenery, plugins and other add-ons you have, as well as global texture-res size.
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By: Anonymous
https:/2007/02/polygons-part-5-orthophotos/#comment-1377
Wed, 21 Feb 2007 14:56:00 +0000http://www.x-plane.com/dev_blog/?p=507#comment-1377What size of a image could we use as orthophoto. I have a scenery (made with XP 7.xx) with 500 MB of image wich render fine on a modern machine.
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