Comments on: DX10: Why I’m Not an Early Adopter https:/2007/04/dx10-why-im-not-an-early-adopter/ Developer resources for the X-Plane flight simulator Tue, 01 Feb 2011 18:54:19 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Dan https:/2007/04/dx10-why-im-not-an-early-adopter/#comment-1350 Wed, 18 Apr 2007 13:06:00 +0000 http://www.x-plane.com/dev_blog/?p=498#comment-1350 I don’t know if it is related, but your rendering engine use a planar projection. Why not using a spherical projection ? It will be very usefull with more than one screen. And OpenGL support spherical projection.
Dan

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