Comments on: DX10: Why I’m Not an Early Adopter
https:/2007/04/dx10-why-im-not-an-early-adopter/
Developer resources for the X-Plane flight simulatorTue, 01 Feb 2011 18:54:19 +0000
hourly
1 https://wordpress.org/?v=6.7.1
By: Dan
https:/2007/04/dx10-why-im-not-an-early-adopter/#comment-1350
Wed, 18 Apr 2007 13:06:00 +0000http://www.x-plane.com/dev_blog/?p=498#comment-1350I don’t know if it is related, but your rendering engine use a planar projection. Why not using a spherical projection ? It will be very usefull with more than one screen. And OpenGL support spherical projection. Dan
]]>