Comments on: Don’t use the panel texture in a non-cockpit object. https:/2007/06/dont-use-the-panel-texture-in-a-non-cockpit-object/ Developer resources for the X-Plane flight simulator Tue, 01 Feb 2011 02:21:44 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Benjamin Supnik https:/2007/06/dont-use-the-panel-texture-in-a-non-cockpit-object/#comment-1313 Tue, 10 Jul 2007 19:23:00 +0000 http://www.x-plane.com/dev_blog/?p=485#comment-1313 Dhruv,

You are right – all of your clickabale parts need to be in ONE object.

But the whole cockpit does not need to be in one object.

Remember, you will always be stuck with only 1024×1024 of “active” texture…so merging all of the clickable parts doesn’t represent a loss of active texture space.

And the “passive” parts of the panel don’t have to be consolidated, so you can continue to split the cockpit to get more texture space.

(Did that make any sense?)

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By: DK https:/2007/06/dont-use-the-panel-texture-in-a-non-cockpit-object/#comment-1314 Tue, 10 Jul 2007 17:56:00 +0000 http://www.x-plane.com/dev_blog/?p=485#comment-1314 If we’re not allowed to use the panel texture in a non-cockpit object, does that imply that we should have only one obj per plane that can be mouse-clickable?

That’s a little hard when you’re building an airliner and need to not only have several mouse-clickable areas, but also need to be able to texture a rather vast amount of mesh. Cramming all the texturing for a cockpit of that complexity into one 1024 x 1024 texture’s basically impossible. As a result, we’re almost forced to split everything up.

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By: Benjamin Supnik https:/2007/06/dont-use-the-panel-texture-in-a-non-cockpit-object/#comment-1315 Mon, 09 Jul 2007 16:40:00 +0000 http://www.x-plane.com/dev_blog/?p=485#comment-1315 True – this is a design limitation. We’ll redo this someday – we didn’t put it in the original design to keep fps up and VRAM use low, but today’s hardware can handle it.

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By: Bertrand https:/2007/06/dont-use-the-panel-texture-in-a-non-cockpit-object/#comment-1316 Mon, 09 Jul 2007 16:33:00 +0000 http://www.x-plane.com/dev_blog/?p=485#comment-1316 One more thing about panel texture: a panel texture don’t change its luminosity with sun.

Not really useful for many situations.

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