Comments on: Growing Pains for Mac Users https:/2007/09/growing-pains-for-mac-users/ Developer resources for the X-Plane flight simulator Tue, 01 Feb 2011 18:52:25 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Anonymous https:/2007/09/growing-pains-for-mac-users/#comment-1276 Wed, 31 Oct 2007 11:23:00 +0000 http://www.x-plane.com/dev_blog/?p=460#comment-1276 I was experiencing just this problem until I upgraded to 10.5.2. The OpenGL drivers seem to have been fixed, and a little patience has paid off.

Thanks for posting this, Ben.

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By: Benjamin Supnik https:/2007/09/growing-pains-for-mac-users/#comment-1277 Tue, 04 Sep 2007 22:06:00 +0000 http://www.x-plane.com/dev_blog/?p=460#comment-1277 We don’t publish such a list…I wish all of our bug reports were so detailed — if the bug report is complex to write up, one option would be to send a description with “details on request”.

But…once the product is in final release most of our bug reports that really turn out to be bugs are due to compatibility issues, and come in via tech support requests.

(E.g. a user with a new machine that happens to have funky drivers says to our tech support guys “I tried it and it blew up, help!”)

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By: Anonymous https:/2007/09/growing-pains-for-mac-users/#comment-1278 Tue, 04 Sep 2007 21:20:00 +0000 http://www.x-plane.com/dev_blog/?p=460#comment-1278 Do you publish a bug list somewhere? It requires quite a bit of effort to draft a meaningful bug report: among other things, to make the bug genuinely useful to the software developers, you need to provide definitive instructions that allow them to replicate the problem. I’ve seen some rendering problems with a new MacBook Pro with NVIDIA graphics, but I really don’t want to invest the time in preparing a report if you already know about the problem.

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