Comments on: X-Plane 9: The Absurdity of Pretending https:/2007/10/x-plane-9-the-absurdity-of-pretending/ Developer resources for the X-Plane flight simulator Tue, 01 Feb 2011 18:54:18 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Benjamin Supnik https:/2007/10/x-plane-9-the-absurdity-of-pretending/#comment-1259 Fri, 07 Mar 2008 10:21:00 +0000 http://www.x-plane.com/dev_blog/?p=447#comment-1259 Anonymous, I’m not really sure what you’re referring to here…was this the post you meant to respond to?

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By: Anonymous https:/2007/10/x-plane-9-the-absurdity-of-pretending/#comment-1260 Fri, 07 Mar 2008 01:57:00 +0000 http://www.x-plane.com/dev_blog/?p=447#comment-1260 Im sorry if you have a really really old video card. maybe your old P4 with hyper transport won’t keep up. this 9 will be around for a few years at least. most games that come out need the best hardware at first. There is a reason for this.

Thank you for your time

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By: Benjamin Supnik https:/2007/10/x-plane-9-the-absurdity-of-pretending/#comment-1261 Wed, 07 Nov 2007 18:14:00 +0000 http://www.x-plane.com/dev_blog/?p=447#comment-1261 x-plane 8 already uses up to 4 cores to rotate tiles…the incremental improvement of this is more noticable in v9 than v8. Whether this justifies 4 cores now, I don’t know. In the future we’ll be doing more multicore stuff, I am sure…it is the way of the industry. How soon, I do not know…recoding for threading is a non-trivial change!

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By: D-EWAU https:/2007/10/x-plane-9-the-absurdity-of-pretending/#comment-1262 Wed, 07 Nov 2007 18:04:00 +0000 http://www.x-plane.com/dev_blog/?p=447#comment-1262 Hmmm, I wonder if x-plane 9 will support more than 2 cores, I guess multithreading will be the future for best performance.
Do you have any clues concerning multithreading, multicore support?
4 core cpu’s are spreading the market at < 250 $ ...
Would be nice if x-plane could benefit on the long run.
Just my 2 cents,
jimmy

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By: Benjamin Supnik https:/2007/10/x-plane-9-the-absurdity-of-pretending/#comment-1263 Sun, 28 Oct 2007 09:20:00 +0000 http://www.x-plane.com/dev_blog/?p=447#comment-1263 I believe v9 will load v8 global default scenery. But if v9 comes with new global scenery (and I think it will) it would be better to use the new scenery.

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By: 형진 https:/2007/10/x-plane-9-the-absurdity-of-pretending/#comment-1264 Sun, 28 Oct 2007 00:39:00 +0000 http://www.x-plane.com/dev_blog/?p=447#comment-1264 Can Global Scenery for v8 be used also in v9?

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By: Benjamin Supnik https:/2007/10/x-plane-9-the-absurdity-of-pretending/#comment-1265 Tue, 16 Oct 2007 08:54:00 +0000 http://www.x-plane.com/dev_blog/?p=447#comment-1265 CRC, stop waiting and go use the WED public beta! It’s under the tools section of scenery.x-plane.com.

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By: CRC https:/2007/10/x-plane-9-the-absurdity-of-pretending/#comment-1266 Tue, 16 Oct 2007 05:15:00 +0000 http://www.x-plane.com/dev_blog/?p=447#comment-1266 Features blah. When, oh when will the scenery tools finally be released to work with the new scenery formats?

I’ve been hanging on for nearly a year for these so I can go an fix a lot of issues with airport layouts etc, but at the moment, it’s just not happening.

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By: Bold & Courageous https:/2007/10/x-plane-9-the-absurdity-of-pretending/#comment-1267 Sun, 14 Oct 2007 21:08:00 +0000 http://www.x-plane.com/dev_blog/?p=447#comment-1267 The bit about pixel shaders makes me happy, as I moved from a 5200FX to an X800 XT.

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