Comments on: Pushing On a String (RAM vs. CPU) https:/2008/06/pushing-on-a-string-ram-vs-cpu/ Developer resources for the X-Plane flight simulator Tue, 01 Feb 2011 02:21:42 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Anton https:/2008/06/pushing-on-a-string-ram-vs-cpu/#comment-1011 Mon, 23 Jun 2008 06:14:00 +0000 http://www.x-plane.com/dev_blog/?p=333#comment-1011 Hi Ben,

This is an interesting topic. I’m sure more knowledgeable users try to find a balance in their hardware selections and rendering options, but it’s usually difficult to actually determine where your bottleneck might be and how much of a problem they are.

I don’t know if this would be feasible or not, but I think it would be useful to have a profiling tool within the program that could measure actual CPU, HDD and GPU throughput, so users could spot performance bottlenecks right away, and tune rendering options accordingly in order to get a balanced system.

Just an idea.

Anton

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