Comments on: So How Big of a Mesh Can You Build? https:/2009/04/so-how-big-of-a-mesh-can-you-build/ Developer resources for the X-Plane flight simulator Tue, 01 Feb 2011 02:23:03 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: BigG https:/2009/04/so-how-big-of-a-mesh-can-you-build/#comment-734 Wed, 30 Jun 2010 16:31:04 +0000 http://www.x-plane.com/dev_blog/?p=218#comment-734 …thanks a lot ! It worked perfectly. Meshtools has a few errors if I try to get the mesh over 1 million points but under this the results are already better.

Thanks a lot for your help.

Cheers

BigG

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By: Benjamin Supnik https:/2009/04/so-how-big-of-a-mesh-can-you-build/#comment-735 Wed, 30 Jun 2010 09:45:32 +0000 http://www.x-plane.com/dev_blog/?p=218#comment-735 If you increase the mesh res but don't tweak the mesh params, you won't see any change in quality. Make sure to set the mesh params for decreased error limits too.

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By: BigG https:/2009/04/so-how-big-of-a-mesh-can-you-build/#comment-736 Wed, 30 Jun 2010 07:21:19 +0000 http://www.x-plane.com/dev_blog/?p=218#comment-736 I mostly fly helicopters in mountain areas, so it would be great to have some flat parts to land. I work a lot with GIS data and I can get a lot of high resolution DEMs, from 90m to 2m. I tried to use a 25m resolution to create 4 scenes in meshtool and the results are quite bad… nothing really changes… I used GDAL to convert my DEM to .tif and latitude-longitude. Meshtool works well. But really the results are not differents from the original scenery.

It's very frustrating to see that Google Earth has better topography and better textures than x-plane. I wish we could use x-plane to fly in google earth…

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By: alpilotx https:/2009/04/so-how-big-of-a-mesh-can-you-build/#comment-737 Fri, 24 Apr 2009 17:37:00 +0000 http://www.x-plane.com/dev_blog/?p=218#comment-737 Hi Ben,

I think you should put those very good example pictures into the X-Plane Wiki too, where you explain the regular vs. irregular mesh stuff in the MSFS section.

http://wiki.x-plane.com/Scenery_System_for_MSFS_Developers

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