Comments on: Driver Thrash https:/2009/08/driver-thrash/ Developer resources for the X-Plane flight simulator Tue, 01 Feb 2011 19:01:12 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: ryusennin https:/2009/08/driver-thrash/#comment-616 Thu, 27 Aug 2009 17:23:58 +0000 http://www.x-plane.com/dev_blog/?p=183#comment-616 Neat, I thought I was alone here… Those symptoms started for me when I upgraded to the latest Catalyst drivers (the ones with OpenGL 3.2 support). Not sure if it's related.

Anyway, I eventually found out that those bugs disappear (for the duration of current flying session) when I uncheck then check again the pixel shader option.

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By: Benjamin Supnik https:/2009/08/driver-thrash/#comment-617 Wed, 26 Aug 2009 01:17:19 +0000 http://www.x-plane.com/dev_blog/?p=183#comment-617 Ikkarus,

Interesting…the thrash is due to a bug in X-plane's GL code…so far it had only been reported on Windows. Please watch the release notes and file a bug if this is reported "fixed on Windows" but persists on 10.6.

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By: ikkarus https:/2009/08/driver-thrash/#comment-618 Wed, 26 Aug 2009 00:23:39 +0000 http://www.x-plane.com/dev_blog/?p=183#comment-618 I'm seeing the problem on OS X (10.6), that is weird triangles all over the place. The application then bombs. I'll try to get it to do it again and submit a full bug report. It seems to take a while for it to happen…

Good luck with ye olde bug hunt.

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