Comments on: DSF and WED Precision https:/2010/02/dsf-and-wed-precision/ Developer resources for the X-Plane flight simulator Tue, 01 Feb 2011 19:01:09 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: joloize https:/2010/02/dsf-and-wed-precision/#comment-486 Wed, 26 May 2010 12:54:27 +0000 http://www.x-plane.com/dev_blog/?p=117#comment-486 Hello Ben,

I tried what you said :
"If you use DSF2Text, you can simply use the DIVISIONS command to specify how many pools you want."

But it won't work…

What is this command syntax ?
I tried these two :

DIVISIONS 32 ?
PROPERTY sim/divisions 32 ?

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By: Benjamin Supnik https:/2010/02/dsf-and-wed-precision/#comment-487 Sun, 07 Feb 2010 15:45:46 +0000 http://www.x-plane.com/dev_blog/?p=117#comment-487 Hrm – they should not be misaligned. Please send me via email some bug reproduction materials so I can see this.

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By: Geoff https:/2010/02/dsf-and-wed-precision/#comment-488 Sun, 07 Feb 2010 15:35:24 +0000 http://www.x-plane.com/dev_blog/?p=117#comment-488 One thing I've noticed when flying in to a scenery with draped polygons (mostly converted MSFS sceneries) is that their rotational alignment is skewed when you finally land. The orientation is only correct when you Select Global Airport and load up directly at the airport. In the future will X-Plane be able to realign these ground polygons each time you enter a new 1×1 degree region so that these sceneries objects are angled correctly for where the aircraft currently is?

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