Comments on: Facade Tuning and Tips https:/2010/07/facade-tuning-and-tips/ Developer resources for the X-Plane flight simulator Tue, 01 Feb 2011 19:01:07 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Benjamin Supnik https:/2010/07/facade-tuning-and-tips/#comment-320 Wed, 28 Jul 2010 21:18:11 +0000 http://www.x-plane.com/dev_blog/?p=57#comment-320 Also I should say: WED's requirement that the facade not be inside out keeps the DSF valid wrt the DSF spec, which says that all facade polygons should be counter-clockwise. Technically if you invert a walls-only polygon x-plane won't that much, but a wall outset via slope 315 is better.

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By: Benjamin Supnik https:/2010/07/facade-tuning-and-tips/#comment-321 Wed, 28 Jul 2010 21:17:09 +0000 http://www.x-plane.com/dev_blog/?p=57#comment-321 It's a design limitation that you can't easily tilt your wall top out. But…try this. Instead of a roof slope of around 45 (to tilt in) try a roof slope of…315 to tilt out. 😉 (You can't use -45 as it will be clamped to 0 by the code, strangely.)

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By: Dan https:/2010/07/facade-tuning-and-tips/#comment-322 Wed, 28 Jul 2010 18:21:38 +0000 http://www.x-plane.com/dev_blog/?p=57#comment-322 Not entirely related to your post… but since we're on the subject of facades I'll throw in some observations from using facades to create fences in WED and OverlayEditor;

If you create a fence using facades with roofs to represent the angled and outward pointing top part of the fence with the barb wires, they always ends up pointing in the wrong direction when using WED. In reality these will be pointing away from the airport boundary to keep trespassers away, but that's really hard to control in WED, probably due to some limitations in WED to avoid design errors. From a perspective of keeping the design errors to a minimum when drawing houses with real roofs that's a good idea, but not when you need that extra bit of flexibility. In OE I could just draw the polygon in the oposite direction, and the facade would automatically mirror pointing in the direction I wanted, giving a realistic representation of a fence.

I wouldn't call it a bug… but it would be nice to hear your thoughts on the matter!

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