Comments on: OSM Tilings https:/2010/07/osm-tilings/ Developer resources for the X-Plane flight simulator Tue, 01 Feb 2011 19:01:07 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Benjamin Supnik https:/2010/07/osm-tilings/#comment-342 Mon, 12 Jul 2010 16:55:43 +0000 http://www.x-plane.com/dev_blog/?p=62#comment-342 To get rid of the beaches: create a custom scenery pack that exports a new custom .bch file similar to ours but with a transparent 2×2 pixel texture. You can use the library to replace ours.

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By: Anonymous https:/2010/07/osm-tilings/#comment-343 Mon, 12 Jul 2010 16:51:44 +0000 http://www.x-plane.com/dev_blog/?p=62#comment-343 OSM is an amazing resource!

I really look forward to seeing how XP10 can implement the latest OSM dataset.

One thing that really bugs me in XP9 is the way it renders "fake" beaches. Can XP10 have an option to not render these beaches?

Already in OSM there are many accurate beaches (eg on resort island of Boracay in the Philippines) can you please please please include an option to turn off the randomly generated beaches in XP10? It's really weird flying into RPLL 06 over Manila Bay and seeing beaches. Id rather see naked coastline.

XP10 is going to be fantastic with this new OSM data. Looking forward to it!!!

Kind regards MatthewS

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