Comments on: Using Glass Objects in Planes https:/2010/11/using-glass-objects-in-planes/ Developer resources for the X-Plane flight simulator Tue, 01 Feb 2011 19:02:43 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Steve in Tucson https:/2010/11/using-glass-objects-in-planes/#comment-117 Mon, 29 Nov 2010 19:15:52 +0000 http://www.x-plane.com/dev_blog/?p=22#comment-117 Oh….there it is! Well, I learned something new today, Ben. Thanks! (Now I wonder what else I've missed spelunking through the depths of Planemaker….)! Maybe I should try that coffee stuff sometime….

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By: Benjamin Supnik https:/2010/11/using-glass-objects-in-planes/#comment-118 Mon, 29 Nov 2010 19:03:23 +0000 http://www.x-plane.com/dev_blog/?p=22#comment-118 "Is using "glass.png" for the texture and "glass.obj" for the object file name the only way that X-Plane knows that the glass.obj is a glass type object?"

No – in fact, they are NOT a way that an object is marked as 'glass' on an ACF…the name is just coincidence.

"Since there doesn't appear to be a change to the Obj8 format for a TYPE statement, I want to be sure to implement this technique correctly."

The option "inside/outside/glass" is an option for ATTACHED objects to an ACF only, in Plane-Maker's "misc objects" dialog box. See the popups next to each object with these 3 options.

"After all, you can't code and drink coffee *all* the time, can you? 😉 "

You'd be surprised. 😉

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By: Steve In Tucson https:/2010/11/using-glass-objects-in-planes/#comment-119 Mon, 29 Nov 2010 19:00:41 +0000 http://www.x-plane.com/dev_blog/?p=22#comment-119 Is using "glass.png" for the texture and "glass.obj" for the object file name the only way that X-Plane knows that the glass.obj is a glass type object? Since there doesn't appear to be a change to the Obj8 format for a TYPE statement, I want to be sure to implement this technique correctly. I've had bunches of draw order problems with various glass elements of my custom private jet. It's working pretty well as it is now, but if there's a better, more proper way to do it, that's what I think I should be doing. I've studied the stock Cessna 172SP as an example to this point and can probably "get there" with that info alone, but I thought a peek under the hood would be interesting. After all, you can't code and drink coffee *all* the time, can you? 😉

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By: Jack Skieczius https:/2010/11/using-glass-objects-in-planes/#comment-120 Fri, 26 Nov 2010 19:03:39 +0000 http://www.x-plane.com/dev_blog/?p=22#comment-120 This is interesting. I am having some problems with Transparent parts on my Q400 right now. It is more or less an issue regarding transparent objects over polygons in the cockpit object. I believe I found a solution to my problem, but wonder now if this solution will work in XP10. I may in fact wind up dumping my idea for lighting just to make things easier.

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