Comments on: LSD.glsl https:/2011/01/lsd-glsl/ Developer resources for the X-Plane flight simulator Tue, 01 Feb 2011 19:01:05 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Anonymous https:/2011/01/lsd-glsl/#comment-48 Fri, 14 Jan 2011 16:14:24 +0000 http://www.x-plane.com/dev_blog/?p=12#comment-48 Do I see an HDR-ish sun there? Looks pretty tiny, having gotten used to the HUGE sun and moon that's in the current version.

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By: Anonymous https:/2011/01/lsd-glsl/#comment-49 Fri, 14 Jan 2011 12:09:43 +0000 http://www.x-plane.com/dev_blog/?p=12#comment-49 Reminds me of the old "Sunshine" days 🙂
Day-trippin!
Groovy!

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By: Nugget Polen https:/2011/01/lsd-glsl/#comment-50 Fri, 14 Jan 2011 07:07:29 +0000 http://www.x-plane.com/dev_blog/?p=12#comment-50 Why do you know what a trip looks like? Oh boy!

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By: Anonymous https:/2011/01/lsd-glsl/#comment-51 Fri, 14 Jan 2011 06:36:11 +0000 http://www.x-plane.com/dev_blog/?p=12#comment-51 Warp 10, already?

Alejandro G.

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By: Chris Hofmann https:/2011/01/lsd-glsl/#comment-52 Fri, 14 Jan 2011 05:37:45 +0000 http://www.x-plane.com/dev_blog/?p=12#comment-52 too many rainbows…OMG!!!…all…across…the…sky!!!

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By: Anonymous https:/2011/01/lsd-glsl/#comment-53 Fri, 14 Jan 2011 04:49:20 +0000 http://www.x-plane.com/dev_blog/?p=12#comment-53 Happy flying 🙂

regards,
Marco

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By: Steve in Tucson https:/2011/01/lsd-glsl/#comment-54 Fri, 14 Jan 2011 03:45:46 +0000 http://www.x-plane.com/dev_blog/?p=12#comment-54 Bam! Right into my mind, unbidden except for the artistic stimulation: "This is the dawning of the Age of Aquarius!" (Hair soundtrack.)

Spiffy water waves. Is that 9 or 10 code?

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By: Peter Cole https:/2011/01/lsd-glsl/#comment-55 Fri, 14 Jan 2011 03:27:33 +0000 http://www.x-plane.com/dev_blog/?p=12#comment-55 Far out man.

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By: Anonymous https:/2011/01/lsd-glsl/#comment-56 Fri, 14 Jan 2011 03:00:05 +0000 http://www.x-plane.com/dev_blog/?p=12#comment-56 Post more! Without the rainbow colors!

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By: alpilotx https:/2011/01/lsd-glsl/#comment-57 Fri, 14 Jan 2011 02:10:24 +0000 http://www.x-plane.com/dev_blog/?p=12#comment-57 Yeah Ben 🙂 Give me that setting in the Rendering Options … much cheaper than LSD (just flip the switch :-).

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