Comments on: Draping Part 1: Z Thrash https:/2011/04/draping-part-1-z-thrash/ Developer resources for the X-Plane flight simulator Tue, 05 Apr 2011 19:44:34 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Ben Supnik https:/2011/04/draping-part-1-z-thrash/#comment-1931 Tue, 05 Apr 2011 19:44:34 +0000 http://www.x-plane.com/blog/?p=3192#comment-1931 In reply to Tonka.

yes.

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By: Tonka https:/2011/04/draping-part-1-z-thrash/#comment-1928 Tue, 05 Apr 2011 15:56:16 +0000 http://www.x-plane.com/blog/?p=3192#comment-1928 In reply to Ben Supnik.

Thanks for the info Ben, i appreciate it. Are there any plans to look at the tower view thrashing for V10? Thanks.

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By: Chris Hallam https:/2011/04/draping-part-1-z-thrash/#comment-1924 Mon, 04 Apr 2011 22:38:07 +0000 http://www.x-plane.com/blog/?p=3192#comment-1924 And enjoy the scotch over some tasty news or images, even new images of a neighborhood, plane, etc or a description of what exactly will be different about global scenery in v10 vs all others. such as the current scenery is very very repetitive and un real, baseball fields over exaggerated for example. Other than landscape such as mountains, hills, city vs open.. its the same scenery everywhere. Would love to get more details seeing its coming up on 3 months since jan release, there has to be something new.

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By: Chris Serio https:/2011/04/draping-part-1-z-thrash/#comment-1923 Mon, 04 Apr 2011 16:29:07 +0000 http://www.x-plane.com/blog/?p=3192#comment-1923 In reply to Chris Hallam.

*pops open the bottle of scotch…*

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By: Chris Hallam https:/2011/04/draping-part-1-z-thrash/#comment-1922 Mon, 04 Apr 2011 16:14:12 +0000 http://www.x-plane.com/blog/?p=3192#comment-1922 Hey ben, interesting piece. Helps explains the “flickering” issues I have seen. Also, when changing the time of day when on an aircraft carrier opp. The ship bounce’s all over the place and loud noises occur. Also, sometimes weapons and wing pylon graphics flicker and are distorted ( * this has not happened for quite some time, so hoping that is fixed)

also, when will you have more eye appealing cool screen shots of v-10?

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By: Ben Supnik https:/2011/04/draping-part-1-z-thrash/#comment-1921 Mon, 04 Apr 2011 14:58:41 +0000 http://www.x-plane.com/blog/?p=3192#comment-1921 In reply to Tonka.

It _can_ be used in an aircraft, but it will _not_ fix the from-tower thrash. The from-tower-view thrash is an X-Plane bug…basically in the tower view, the precision of the Z buffer is too low at the airplane. If you use poly_os to ‘fix’ this, besides causing a number of bizarre problems (parts 2 and 3 can help explain this), you’ll replace one artifact with another. This bug really needs to be fixed in-sim by LR.

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By: Tonka https:/2011/04/draping-part-1-z-thrash/#comment-1920 Mon, 04 Apr 2011 14:52:52 +0000 http://www.x-plane.com/blog/?p=3192#comment-1920 Thanks for the explanation Ben. Can poly offset be used on aircraft objects too, to reduce the thrashing often seen from tower view? Thanks.

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