Comments on: Global Lighting – What is it Good For? https:/2011/05/global-lighting-what-is-it-good-for/ Developer resources for the X-Plane flight simulator Sat, 28 May 2011 23:29:48 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Patrick Oberlin https:/2011/05/global-lighting-what-is-it-good-for/#comment-2295 Sat, 28 May 2011 23:29:48 +0000 http://www.x-plane.com/blog/?p=3384#comment-2295 In reply to Christer Hellholm.

I am with you there, sir! If I may rephrase it: Are WE the only ones? 🙂

Blessings, Patrick

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By: Robin Peel https:/2011/05/global-lighting-what-is-it-good-for/#comment-2294 Sat, 28 May 2011 18:16:38 +0000 http://www.x-plane.com/blog/?p=3384#comment-2294 In reply to Cormac.

I try to review almost every apt.dat update in the sim before I publish the data. Usually I just find minor ‘quality’ issues (which helps me maintain a subjective grading for each regular submitter!). It’s rare for me to totally reject a submission – if so, it’s usually because multiple users chose to work on the same airport in the same month. I spend more time correcting nav-aid irregularities (eg. mis-aligned ILSs) than apt.dat issues.

If we add objects to this mix, then the review process will become more complex & subjective. There may be no single ‘best’ version of an airport (eg. do you want lots of detail … or higher frame rate?).

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By: Anonymous https:/2011/05/global-lighting-what-is-it-good-for/#comment-2266 Wed, 25 May 2011 08:28:37 +0000 http://www.x-plane.com/blog/?p=3384#comment-2266 […] […]

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By: Christer Hellholm https:/2011/05/global-lighting-what-is-it-good-for/#comment-2265 Wed, 25 May 2011 07:53:46 +0000 http://www.x-plane.com/blog/?p=3384#comment-2265 Wow.
The lightings are fantastic! I’m looking forward when X-Plane 10 is ready to release!

Now an off-topic wish:
Am I the only one that is lacking a follow-me car in front of the plane helping me to find the correct gate and ground personnel helping me parking correctly the plane at gate?

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By: Ben Supnik https:/2011/05/global-lighting-what-is-it-good-for/#comment-2258 Tue, 24 May 2011 20:40:24 +0000 http://www.x-plane.com/blog/?p=3384#comment-2258 In reply to Zach DeCou.

Unknown. Probably an additional off-screen light to the left, but I don’t know for sure.

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By: Zach DeCou https:/2011/05/global-lighting-what-is-it-good-for/#comment-2257 Tue, 24 May 2011 20:34:56 +0000 http://www.x-plane.com/blog/?p=3384#comment-2257 Hi Ben
I noticed the blue specular shine on left sides of the fuel tanks in the first image. Is that from the moon, or a light that is out of frame?

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By: Cormac https:/2011/05/global-lighting-what-is-it-good-for/#comment-2256 Tue, 24 May 2011 20:28:56 +0000 http://www.x-plane.com/blog/?p=3384#comment-2256 In reply to Ben Supnik.

I thought it was because you were under the impression you were piloting a Cessna 172 (check out the screenshot filename). 😮

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By: Ben Supnik https:/2011/05/global-lighting-what-is-it-good-for/#comment-2255 Tue, 24 May 2011 20:27:23 +0000 http://www.x-plane.com/blog/?p=3384#comment-2255 In reply to Cormac.

Re: coordination mechanisms for sharing 3-d ‘stuff’: we don’t know yet. At this point my main focus is on having a system _capable_ of sharing. Once we ship such a system, we’ll work out the logistics of actual sharing.

Naively, it seems to me that with proper automation, the act of vetting could be distributed even more easily than the act of creation. That is – what we need is a relatively automated way for users to submit a problem ticket for a given version of an airport.

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By: Cormac https:/2011/05/global-lighting-what-is-it-good-for/#comment-2254 Tue, 24 May 2011 20:21:33 +0000 http://www.x-plane.com/blog/?p=3384#comment-2254 In reply to Ben Supnik.

Hi Ben,
Will there be any sort of vetting of these user submisions to the communal airport buildings resource? I can’t imagine Robin has the time to inspect all the apt-dat submissions too closely but there is at least the expectation that the submitter has used the 2d layout of the airport chart or aerial pcitures as reference. But plonking down 3d buildings has alot more scope for users to submit junk or outright fictional representations. At least now, with distribution as distinct scenery packages, the end-user has the option to pick and choose what to install but a global apt3d.dat (or whatever) doesn’t offer that choice.

Will there be a seperate exclusion type for these airport buildings or will the obj-exclusion handle these too?

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By: Ilari Kousa https:/2011/05/global-lighting-what-is-it-good-for/#comment-2253 Tue, 24 May 2011 16:52:54 +0000 http://www.x-plane.com/blog/?p=3384#comment-2253 Okay. Thanks for the clarification.

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