Comments on: New Scenery Tools: WorldEditor 1.1 Beta 3 https:/2011/06/new-scenery-tools-worldeditor-2-0-beta-3/ Developer resources for the X-Plane flight simulator Fri, 08 Jul 2011 20:03:57 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Matthew B https:/2011/06/new-scenery-tools-worldeditor-2-0-beta-3/#comment-2429 Fri, 08 Jul 2011 20:03:57 +0000 http://www.x-plane.com/blog/?p=3551#comment-2429 Unrelated to this article, but do you plan on simulating wake turbulence?

]]>
By: Ilari Kousa https:/2011/06/new-scenery-tools-worldeditor-2-0-beta-3/#comment-2402 Fri, 24 Jun 2011 08:29:44 +0000 http://www.x-plane.com/blog/?p=3551#comment-2402 In reply to Jamesbaby286.

For god’s sakes.. let these guys work…

]]>
By: Jonathan https:/2011/06/new-scenery-tools-worldeditor-2-0-beta-3/#comment-2401 Thu, 23 Jun 2011 17:54:37 +0000 http://www.x-plane.com/blog/?p=3551#comment-2401 In reply to Ben Supnik.

Nonsense. You’re a raptor replacing Ben in the velocirapture where you’ll be taking over the world, aren’t you? Wake up, sheeple! It’s actually happening!

😉

]]>
By: Anders Brenna https:/2011/06/new-scenery-tools-worldeditor-2-0-beta-3/#comment-2398 Wed, 22 Jun 2011 20:56:28 +0000 http://www.x-plane.com/blog/?p=3551#comment-2398 Silent before the storm?

]]>
By: Ben Supnik https:/2011/06/new-scenery-tools-worldeditor-2-0-beta-3/#comment-2397 Wed, 22 Jun 2011 19:37:23 +0000 http://www.x-plane.com/blog/?p=3551#comment-2397 In reply to Jamesbaby286.

In a rather astounding coincidence, everyone in the company has been separately eaten by freak Tiger attacks that simultaneously occurred in NYC, Connecticut, Massachussetts, South Carolina, Texas, San Antonio, and um, Spain.

]]>
By: kingla https:/2011/06/new-scenery-tools-worldeditor-2-0-beta-3/#comment-2396 Wed, 22 Jun 2011 18:56:59 +0000 http://www.x-plane.com/blog/?p=3551#comment-2396 you can use a third part tool.

]]>
By: Jamesbaby286 https:/2011/06/new-scenery-tools-worldeditor-2-0-beta-3/#comment-2395 Wed, 22 Jun 2011 06:12:23 +0000 http://www.x-plane.com/blog/?p=3551#comment-2395 More than a week since last X-plane Developer Blog update, panic. PANIC!
Do you guys have some sort of Blog update schedule?, eg. Every month you aim to post something.

]]>
By: Majorfibbs https:/2011/06/new-scenery-tools-worldeditor-2-0-beta-3/#comment-2392 Sat, 18 Jun 2011 14:04:59 +0000 http://www.x-plane.com/blog/?p=3551#comment-2392 In reply to Mathias.

Hello

Please read the manual, there you will find the explanation how to extract YOUR airport from the x-plane database. You CAN edit standard airports in WED.

]]>
By: Ben Supnik https:/2011/06/new-scenery-tools-worldeditor-2-0-beta-3/#comment-2391 Fri, 17 Jun 2011 17:59:22 +0000 http://www.x-plane.com/blog/?p=3551#comment-2391 In reply to Jonathan.

Sorry, I’ve never compared aniso quality on the two cards.

]]>
By: Jonathan https:/2011/06/new-scenery-tools-worldeditor-2-0-beta-3/#comment-2390 Fri, 17 Jun 2011 17:25:50 +0000 http://www.x-plane.com/blog/?p=3551#comment-2390 In reply to Ben Supnik.

This looks hopeful: http://www.barefeats.com/wst10g6.html

Seems the 5770 is comparable to the 4870, give or take some shading and bandwidth differences. And then the 5870 (apparently the only other choice in Mac land) is essentially a doubled 5770. I’ll have to see if that’s worth it. I like to run at high resolutions and prefer to be CPU-bound, but it’s a little expensive just to keep the thing alive.

One more thing, do you know how the anisotropic filtering quality compares to the 8800? Nvidia was better in that respect, I believe. Or maybe the Mac drivers influence things a little (in my experience they tend to avoid certain optimizations).

Thanks for helping out!

]]>