Comments on: 64-Bit X-Plane is In Private Test https:/2012/11/64-bit-x-plane-is-in-private-test/ Developer resources for the X-Plane flight simulator Wed, 14 Nov 2012 18:51:42 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Ben Supnik https:/2012/11/64-bit-x-plane-is-in-private-test/#comment-6298 Wed, 14 Nov 2012 18:51:42 +0000 http://xplanedev.wpengine.com/?p=4600#comment-6298 In reply to Markus.

XSB, what’s that? 🙂 Seriously, I don’t know when Wade and I will have time to 64-bit-safe XSB, but it is much needed, as XSB is a real memory hog.

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By: Toytech https:/2012/11/64-bit-x-plane-is-in-private-test/#comment-6292 Wed, 14 Nov 2012 00:04:43 +0000 http://xplanedev.wpengine.com/?p=4600#comment-6292 In reply to Toytech.

Memory was on sale so why not, also use adobe premiere cs5.5, so it it useful. Have another drive as we’ll, Intel 520 480gb. Reason I ask about page file is that windows 7 will use min 20gb of drive space for it, therefore I set it manualy to manage at min 250mb and max 2gb so I do not lose hard drive space. Have also experimented with a 2560×1440 Resolution in the past and never noticed any difference when compared to 1920×1080 resolution, unless I’m missing something? Anybody else running xplane 10 on a 2560×1440???

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By: Markus https:/2012/11/64-bit-x-plane-is-in-private-test/#comment-6291 Tue, 13 Nov 2012 21:02:53 +0000 http://xplanedev.wpengine.com/?p=4600#comment-6291 In reply to Ben Supnik.

So let us all hope that the creator of the magnificent XSB knows about this 😉 Do you know him, Ben ? :p

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By: Ben Supnik https:/2012/11/64-bit-x-plane-is-in-private-test/#comment-6290 Tue, 13 Nov 2012 20:25:17 +0000 http://xplanedev.wpengine.com/?p=4600#comment-6290 In reply to Markus.

They will all need to be modified for 64 bit compatibility, recompiled, and then re-released.

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By: Markus https:/2012/11/64-bit-x-plane-is-in-private-test/#comment-6289 Tue, 13 Nov 2012 19:57:20 +0000 http://xplanedev.wpengine.com/?p=4600#comment-6289 Ben,

how will 64 bit affect the 3rd party plugins ? Do they all have to be rewritten or could some of them just work ? I am thinking of plane-specific plugins (777, CRJ200) or other important ones like the XSB.

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By: NLS https:/2012/11/64-bit-x-plane-is-in-private-test/#comment-6284 Tue, 13 Nov 2012 07:58:14 +0000 http://xplanedev.wpengine.com/?p=4600#comment-6284 In reply to Toytech.

I agree with Ben, let Windows manage it.
That said and pending extra info (that may explain), why on Earth have 32GB RAM on Windows? Do what with them?
Also having everything on an SSD is NOT the BEST.
(plus it normally means very small storage)

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By: Chris https:/2012/11/64-bit-x-plane-is-in-private-test/#comment-6282 Mon, 12 Nov 2012 22:44:16 +0000 http://xplanedev.wpengine.com/?p=4600#comment-6282 In reply to Ben Supnik.

Yeah eric i hear ya , hope they finish early in the beta period. I know ben said mid beta, who knows when that is. Despearately need these delayed assets for realism. Will be a nice addition.

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By: Eric Liskay https:/2012/11/64-bit-x-plane-is-in-private-test/#comment-6281 Mon, 12 Nov 2012 18:52:42 +0000 http://xplanedev.wpengine.com/?p=4600#comment-6281 Good to hear! I’m really looking forward to this!

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By: Ben Supnik https:/2012/11/64-bit-x-plane-is-in-private-test/#comment-6278 Mon, 12 Nov 2012 17:32:27 +0000 http://xplanedev.wpengine.com/?p=4600#comment-6278 In reply to NLS.

Platform split is about 2:1 Windows to Mac.

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By: Ben Supnik https:/2012/11/64-bit-x-plane-is-in-private-test/#comment-6277 Mon, 12 Nov 2012 17:31:49 +0000 http://xplanedev.wpengine.com/?p=4600#comment-6277 In reply to eric.

No. But part of the art team is BUILDING the new autogen.

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