Comments on: X-Plane 10.11 Is Final (and the upcoming releases) https:/2012/11/x-plane-10-11-is-final-and-the-upcoming-releases/ Developer resources for the X-Plane flight simulator Tue, 13 Nov 2012 18:28:30 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Tom Curtis https:/2012/11/x-plane-10-11-is-final-and-the-upcoming-releases/#comment-6288 Tue, 13 Nov 2012 18:28:30 +0000 http://xplanedev.wpengine.com/?p=4588#comment-6288 In reply to Ben Supnik.

Thanks, Bug report sent.

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By: Ben Supnik https:/2012/11/x-plane-10-11-is-final-and-the-upcoming-releases/#comment-6280 Mon, 12 Nov 2012 18:43:57 +0000 http://xplanedev.wpengine.com/?p=4588#comment-6280 In reply to Tom Curtis.

PLease file a bug!

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By: Tom Curtis https:/2012/11/x-plane-10-11-is-final-and-the-upcoming-releases/#comment-6279 Mon, 12 Nov 2012 18:41:54 +0000 http://xplanedev.wpengine.com/?p=4588#comment-6279 ATT and water runways –

Quite a few of my scenery packs have airports with both land and water runways such as Juneau and Ketchikan Alaska for example. I’m in the process of creating custom ATC plans for them but I’ve noticed that most of the time, the land based aircraft try to taxi to the water runway.

Is there any way to tell the ATC engine to ignore water runways? FWIW, my plans DO NOT provide taxi routing or runway routing for the water runways.

If this is a bug, I’ll file a bug report. If this is a “Missing feature”, then I feel it is important enough to address it in a quick patch.

Thanks.

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By: Ben Supnik https:/2012/11/x-plane-10-11-is-final-and-the-upcoming-releases/#comment-6262 Sun, 11 Nov 2012 20:15:34 +0000 http://xplanedev.wpengine.com/?p=4588#comment-6262 In reply to Tom Curtis.

The rivers need to be areas.

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By: Tom Curtis https:/2012/11/x-plane-10-11-is-final-and-the-upcoming-releases/#comment-6259 Sun, 11 Nov 2012 20:04:59 +0000 http://xplanedev.wpengine.com/?p=4588#comment-6259 In reply to Ben Supnik.

I’ve spent quite a bit of time the past few days working on adding lakes in Southeast Alaska. Once you get going, things progress at a fairly fgood pace, but I have a question regarding placing rivers in OSM.
Rivers can be drawn as a line, and then designate the line as a river, stream etc…. Will your algorithms read these lines as water and then cut them into the dsf? or do we need to actually draw the banks of the river/stream and designate the body of water a lake?

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By: Julien McArdle https:/2012/11/x-plane-10-11-is-final-and-the-upcoming-releases/#comment-6240 Sun, 11 Nov 2012 01:51:33 +0000 http://xplanedev.wpengine.com/?p=4588#comment-6240 I really like that you guys have invested some time in making the sim more approachable to novice flight simmers like myself. I find the 3D cockpit mode very usable with a mouse, letting me easily switch between using the mouse as a joystick and as a means to change where my avatar is looking. I also like the quick scenario set up menu that appears at the beginning. My biggest gripe with previous versions was the lack of a simple interface like this.

I hope that you continue spending effort towards polishing the interface. It makes the experience that much better.

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By: Patrick Bureau https:/2012/11/x-plane-10-11-is-final-and-the-upcoming-releases/#comment-6216 Thu, 08 Nov 2012 12:29:36 +0000 http://xplanedev.wpengine.com/?p=4588#comment-6216 In reply to Ben Supnik.

How am I supposed to sail on my water now !?!?!?!?!?!?! 😀 :-D.

I’m sure all things will be all good very soon 🙂

thanks

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By: Ben Supnik https:/2012/11/x-plane-10-11-is-final-and-the-upcoming-releases/#comment-6215 Wed, 07 Nov 2012 20:15:07 +0000 http://xplanedev.wpengine.com/?p=4588#comment-6215 In reply to rogertux.

I think we’re still a little behind on Linux performance because pinned memory isn’t working. I don’t know if or when this will be fixed; it may depend on ATI.

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By: rogertux https:/2012/11/x-plane-10-11-is-final-and-the-upcoming-releases/#comment-6214 Wed, 07 Nov 2012 18:11:40 +0000 http://xplanedev.wpengine.com/?p=4588#comment-6214 What about the low fps because of the clouds and ati?(I’m in linux, I don’t know if this affects Windows too)

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By: Ben Supnik https:/2012/11/x-plane-10-11-is-final-and-the-upcoming-releases/#comment-6213 Wed, 07 Nov 2012 15:46:11 +0000 http://xplanedev.wpengine.com/?p=4588#comment-6213 In reply to Lozz.

Yeah – I think there was an import bug too – I just don’t know what happened.

A recut isn’t “scheduled” at all. It’s something we want to do, and will get to after we get 64-bit out the door.

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