Comments on: X-Plane 10.20 Beta 11 and plugins https:/2013/01/x-plane-10-20-beta-11-and-plugins/ Developer resources for the X-Plane flight simulator Mon, 21 Jan 2013 18:38:27 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Ben Supnik https:/2013/01/x-plane-10-20-beta-11-and-plugins/#comment-6776 Mon, 21 Jan 2013 18:38:27 +0000 http://xplanedev.wpengine.com/?p=4700#comment-6776 In reply to Matt Cummins.

X-Plane 10 has to transmit localized weather data over the network; the data has the same bandwidth cost as about 1 multiplayer user.

10.20 won’t transmit weather to other multiplayer users if you don’t have the weather window open. For 1-on-1 with VERY low bandwidth connections, this can help improve network performance.

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By: Matt Cummins https:/2013/01/x-plane-10-20-beta-11-and-plugins/#comment-6775 Mon, 21 Jan 2013 16:16:16 +0000 http://xplanedev.wpengine.com/?p=4700#comment-6775 Could you possibly tell us a little more about the “Reduced network bandwidth for multiplayer.”?

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By: Steve https:/2013/01/x-plane-10-20-beta-11-and-plugins/#comment-6774 Wed, 16 Jan 2013 19:44:49 +0000 http://xplanedev.wpengine.com/?p=4700#comment-6774 I can report that the VSE 2010 project updates with ease to VSP 2012. Thanks for taking the additional time to provide a base project that already compiles to 64 bit without link errors. Working starting points are always helpful, so I know if it breaks, it’s on me!

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By: Jim Zane (JazAero) https:/2013/01/x-plane-10-20-beta-11-and-plugins/#comment-6772 Wed, 16 Jan 2013 08:24:53 +0000 http://xplanedev.wpengine.com/?p=4700#comment-6772 Hi Ben; any word yet on the AC3D scripts since I don’t use blender nor do I have any desire to do so. I do use 3DS Max and export into AC 3-D but lately I’ve been feeling like the outcast stepchild. 🙂 Unless somebody can tell me how to make blender texture 3-D geometry in the cockpit to map digital displays which AC 3-D seems to cough up a hairball trying to do.

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By: Ben Supnik https:/2013/01/x-plane-10-20-beta-11-and-plugins/#comment-6770 Tue, 15 Jan 2013 21:35:59 +0000 http://xplanedev.wpengine.com/?p=4700#comment-6770 In reply to Dom.

No. Developers make one plugin supporting 3 OS x 2 bit-sizes (64 and 32-bit) – 6 binaries in a single plugin. This is an extension of current tech (3 binaries in one plugin for 3 OSes). This is unchanged for the 10.20 beta.

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By: Dom https:/2013/01/x-plane-10-20-beta-11-and-plugins/#comment-6769 Tue, 15 Jan 2013 21:34:45 +0000 http://xplanedev.wpengine.com/?p=4700#comment-6769 Ben, does this mean that developers will now have to write two plugins for each aircraft? If so…poor them.

Secondly….(sorry mate) if I want to run all those lovely aircraft in the 64 bit version of X-Plane, do I have to wait for them to release it?

Well done on the progress though, never ending job.

Dom

PS. Ben, will it be possible to select runway/gate/parking on startup in the future, instead of just global airport? I know another sim that allows you to this, LOL.

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By: Ben Supnik https:/2013/01/x-plane-10-20-beta-11-and-plugins/#comment-6768 Tue, 15 Jan 2013 19:17:40 +0000 http://xplanedev.wpengine.com/?p=4700#comment-6768 In reply to Stephen Dutton.

The links are not yet updated.

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By: Ben Supnik https:/2013/01/x-plane-10-20-beta-11-and-plugins/#comment-6767 Tue, 15 Jan 2013 19:17:25 +0000 http://xplanedev.wpengine.com/?p=4700#comment-6767 In reply to uglyDwarf.

SDK page will be updated later today.

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By: Ben Supnik https:/2013/01/x-plane-10-20-beta-11-and-plugins/#comment-6766 Tue, 15 Jan 2013 19:17:06 +0000 http://xplanedev.wpengine.com/?p=4700#comment-6766 In reply to Kai.

Correct. A plugin ONLY works in the same bit-depth as the sim!

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By: Stephen Dutton https:/2013/01/x-plane-10-20-beta-11-and-plugins/#comment-6765 Tue, 15 Jan 2013 12:27:03 +0000 http://xplanedev.wpengine.com/?p=4700#comment-6765 Is the new SDK (2.1.2) available at Sandy’s site yet?

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