Comments on: WorldEditor 1.2 Release Candidate 1 Posted https:/2013/05/worldeditor-1-2-release-candidate-1-posted/ Developer resources for the X-Plane flight simulator Wed, 22 May 2013 01:07:35 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Greg https:/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7434 Wed, 22 May 2013 01:07:35 +0000 http://xplanedev.wpengine.com/?p=4941#comment-7434 In reply to Greg.

Didn’t mean to use this as a bug report per-say, only to draw your attention to one which, being misclassified, might have been missed in Mantis. Feel free to delete these comments as needed during moderation. My apologies.

]]>
By: Greg https:/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7433 Wed, 22 May 2013 01:04:38 +0000 http://xplanedev.wpengine.com/?p=4941#comment-7433 In reply to Greg.

I guess my correction post went missed? I erred – #501 is the misclassified one – about using ALT to change an attribute on across all selected items. It’s classified as a Scenery Tools bug, when it’s WED. Not sure if that’s one of the reasons it’s still a bug out there. Thanks!

]]>
By: Tymon J. Douglas https:/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7430 Mon, 20 May 2013 21:16:27 +0000 http://xplanedev.wpengine.com/?p=4941#comment-7430 Is there plans for a visual landclass editor? Here in Brazil i’m finding several towns and neighbourhoods with roads but no houses.

]]>
By: Ben Supnik https:/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7429 Mon, 20 May 2013 19:24:28 +0000 http://xplanedev.wpengine.com/?p=4941#comment-7429 In reply to Greg.

Ignoring the part where this is _not the right place_ for the bug reporter, that doesn’t make any sense…bug 502 is not Windows specific.

]]>
By: Greg https:/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7428 Mon, 20 May 2013 19:22:48 +0000 http://xplanedev.wpengine.com/?p=4941#comment-7428 In reply to Greg.

Sorry – that’d be #501.

]]>
By: Greg https:/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7427 Mon, 20 May 2013 19:22:09 +0000 http://xplanedev.wpengine.com/?p=4941#comment-7427 In reply to Ben Supnik.

Let me draw your eye to #502, which is misclassified, but a big pain in the rear for us Windows users. 🙂

]]>
By: Michael Styne https:/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7425 Mon, 20 May 2013 18:56:50 +0000 http://xplanedev.wpengine.com/?p=4941#comment-7425 In reply to Ben Supnik.

Thanks Ben!

]]>
By: Tom Knudsen https:/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7422 Mon, 20 May 2013 00:17:36 +0000 http://xplanedev.wpengine.com/?p=4941#comment-7422 I think these latest features are excellent and I would love to say thank you.

Keep up the good work Ben, since there is only you blogging (as far as I know) please extend my gratitude to all participating developers on X-Plane, the worlds most intuitive simulator 🙂

Sorry for the digressing question, but are XP adapted for or compatible with SLI or Crossfire?

]]>
By: Ben Supnik https:/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7418 Sun, 19 May 2013 00:18:26 +0000 http://xplanedev.wpengine.com/?p=4941#comment-7418 In reply to Greg.

Thanks – I missed a bunch of bugs last week because they were misfiled – fortunately Mathias caught them…

]]>
By: Greg https:/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7417 Sun, 19 May 2013 00:05:52 +0000 http://xplanedev.wpengine.com/?p=4941#comment-7417 In reply to Greg.

Ben – took me a few minutes to find where to select what “Project” to report a bug under, but now I see it… no more WED issues under other projects. That “Project” selection is sneaky.

]]>