Comments on: Fixing X-Plane 10.30 Performance https:/2014/07/fixing-x-plane-10-30-performance/ Developer resources for the X-Plane flight simulator Mon, 14 Jul 2014 17:00:53 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Ben Supnik https:/2014/07/fixing-x-plane-10-30-performance/#comment-9086 Mon, 14 Jul 2014 17:00:53 +0000 http://xplanedev.wpengine.com/?p=5530#comment-9086 In reply to Udo Thiel.

In practice it’s not that much more homogenous. On OSX we have 3 “half” drivers (The bottom half of OGL for NV, AMD, and Intel GPUs). On Windows 3 have 3 “full” drivers (the full OGL for NV, AMD, and Intel).

So there is more consistency on OS X wrt OpenGL bugs, but I think that effect is dwarfed by the different philosophy and Apple vs the IHVs…Apple focuses on stability with GL a lot more, while NV and AMD are just fighting for perf, perf, perf. So we see more regression bugs on Windows where the GPU vendor tries to make things faster, breaks something, then puts it back.

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By: Udo Thiel https:/2014/07/fixing-x-plane-10-30-performance/#comment-9082 Mon, 14 Jul 2014 16:18:01 +0000 http://xplanedev.wpengine.com/?p=5530#comment-9082 Obviously, the Mac is a much more homogenous platform than the PC. Does this make development easier in practice? Or are you just fighting different problems?

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By: Sergey https:/2014/07/fixing-x-plane-10-30-performance/#comment-9072 Sun, 13 Jul 2014 12:46:41 +0000 http://xplanedev.wpengine.com/?p=5530#comment-9072 Ben, in the X-Plane 11 will clear the horizon? when will the X-Plane 11?

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By: Ben Supnik https:/2014/07/fixing-x-plane-10-30-performance/#comment-9033 Fri, 11 Jul 2014 13:53:28 +0000 http://xplanedev.wpengine.com/?p=5530#comment-9033 In reply to Gal Cohen.

I’m not sure if the photoreal builder will be in the next release of WED, but the next release of WED should go beta in a week or two.

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By: Gal Cohen https:/2014/07/fixing-x-plane-10-30-performance/#comment-9032 Fri, 11 Jul 2014 13:32:11 +0000 http://xplanedev.wpengine.com/?p=5530#comment-9032 Hey Ben , great news and I’m really looking to chech the performance on my Nvidia hardware .
Sorry that it’s a bit of topic but is there any time-frame that you have to release WED 1.3 with the new automatic photoreal builder ?
Also is there any option that this new tool will support multiple Geotiff’s import? now you can import only one file per click and it’s a bit annoying 🙂

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By: Alex https:/2014/07/fixing-x-plane-10-30-performance/#comment-9031 Thu, 10 Jul 2014 20:57:20 +0000 http://xplanedev.wpengine.com/?p=5530#comment-9031 In reply to Sergey.

At this point it is sounding like maybe 10.35…

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By: Sergey https:/2014/07/fixing-x-plane-10-30-performance/#comment-9030 Thu, 10 Jul 2014 09:26:26 +0000 http://xplanedev.wpengine.com/?p=5530#comment-9030 When correct the blurred horizon?

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By: Ben Supnik https:/2014/07/fixing-x-plane-10-30-performance/#comment-9028 Wed, 09 Jul 2014 14:48:03 +0000 http://xplanedev.wpengine.com/?p=5530#comment-9028 In reply to Markus Borgmann.

You have to use an FDR file for the replay

X-Plane.exe –fps_test=3 –load_smo=Output/replays/test_flight_747.fdr

Also, clouds do not work right in the time demo – I’m trying to fix this now.

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By: Markus Borgmann https:/2014/07/fixing-x-plane-10-30-performance/#comment-9027 Wed, 09 Jul 2014 11:03:58 +0000 http://xplanedev.wpengine.com/?p=5530#comment-9027 In reply to Ben Supnik.

Ah thanks. Didnt use that since v9, since it does not work anymore on win7/64.
http://forums.x-plane.org/index.php?showtopic=55153&page=12#entry769692

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By: Dan https:/2014/07/fixing-x-plane-10-30-performance/#comment-9026 Tue, 08 Jul 2014 14:15:15 +0000 http://xplanedev.wpengine.com/?p=5530#comment-9026 Great news as I have been suffering with my 7950 Ice Q*2, even on the demo scenery I was getting 13 FPS!
I Sincerely hope the next update fixes this but when can we expect b6?
Are you working on other fixes as well before you release because I was kind of hoping it would be out sooner rather than later 🙂

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