Comments on: An Update on Our Quest for the One Bug Base to Rule Them All https:/2015/02/an-update-on-our-quest-for-the-one-bug-base-to-rule-them-all/ Developer resources for the X-Plane flight simulator Sat, 21 Feb 2015 21:14:23 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Steve https:/2015/02/an-update-on-our-quest-for-the-one-bug-base-to-rule-them-all/#comment-10225 Sat, 21 Feb 2015 21:14:23 +0000 http://xplanedev.wpengine.com/?p=6163#comment-10225 In reply to Ben Supnik.

Thanks for the notion to get on the dev mailing list. That’s probably my best route.

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By: Ben Supnik https:/2015/02/an-update-on-our-quest-for-the-one-bug-base-to-rule-them-all/#comment-10222 Sat, 21 Feb 2015 18:11:59 +0000 http://xplanedev.wpengine.com/?p=6163#comment-10222 In reply to Steve.

First, we have to distinguish between the SDK and Sandy’s personal pantheon of plugins. From what I know, a lot of his own stuff is now in legacy support mode. That’s his call and his alone.

For the SDK itself, the x-plane-dev mailing list is still in use; I’m on that list so if others don’t have an answer to a Q I can back-stop.

One of the problems we have is that the SDK website is built on MediaWiki, which was in hindsight not a great decision by me. 🙁 So the infrastructure needs an overhaul that I haven’t had time for.

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By: N. Guenther https:/2015/02/an-update-on-our-quest-for-the-one-bug-base-to-rule-them-all/#comment-10217 Sat, 21 Feb 2015 09:37:37 +0000 http://xplanedev.wpengine.com/?p=6163#comment-10217 Please add support for Oculus DK2 or at least steroscopic 3D view since headtracking works fine with Opentrack 2.x!

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By: Steve https:/2015/02/an-update-on-our-quest-for-the-one-bug-base-to-rule-them-all/#comment-10216 Sat, 21 Feb 2015 04:30:10 +0000 http://xplanedev.wpengine.com/?p=6163#comment-10216 Speaking of the plugin bug base, Tyler, who is supporting the SDK at this point? Sandy Barbour was doing this with great elan over on the .Org, but he’s flown the coup and has left his website up in legacy mode only. Where do we ask questions if we’ve got ’em — aside from bugs, that is?

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