Comments on: Lots of Tools Posted https:/2015/04/lots-of-tools-posted/ Developer resources for the X-Plane flight simulator Mon, 13 Apr 2015 20:14:56 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Ben Supnik https:/2015/04/lots-of-tools-posted/#comment-10500 Mon, 13 Apr 2015 20:14:56 +0000 http://xplanedev.wpengine.com/?p=6256#comment-10500 In reply to Andrzej.

I think my reply to Jim covered this; there are no plans to update the ac3d plugin, and to be blunt, it doesn’t make animation easier because ac3d has no native animation support.

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By: Ben Supnik https:/2015/04/lots-of-tools-posted/#comment-10499 Mon, 13 Apr 2015 20:14:06 +0000 http://xplanedev.wpengine.com/?p=6256#comment-10499 In reply to Tom Knudsen.

Ah – so is the actual question:

“Why don’t we use a more common 3-d file format like Alias Wavefront OBJ for modeling, instead of a proprietary modeling format like X-Plane OBJ8”?

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By: Tom Knudsen https:/2015/04/lots-of-tools-posted/#comment-10495 Fri, 10 Apr 2015 19:42:53 +0000 http://xplanedev.wpengine.com/?p=6256#comment-10495 In reply to Ben Supnik.

Just delete this after reading

It was the other way around Ben, convert from obj to obj-8 🙂
Reason for asking if the reversed way was if it was possible to convert over to using obj instead of obj-8 as default file format?

If you feel like answering, please use email or this thread/post
Thank you..

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By: Andrzej https:/2015/04/lots-of-tools-posted/#comment-10494 Fri, 10 Apr 2015 15:08:37 +0000 http://xplanedev.wpengine.com/?p=6256#comment-10494 Ben,

Many developers use Blender for creation 3D objects and ac3d for animations which seems to be much easier (from what I have read).

Are there any plans in the future to update the ac3d–> .obj8 plugin along with the included documentation?

Or at least documentation?

Thanks,

Andrzej

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By: Ben Supnik https:/2015/04/lots-of-tools-posted/#comment-10493 Fri, 10 Apr 2015 14:01:20 +0000 http://xplanedev.wpengine.com/?p=6256#comment-10493 In reply to Rein Kadastik.

Hi Rein,

Currently the 3.20 XP2Blender script is the only Blender 2.7 script. I do not know if we will extend this script or create a new one; I have been in contact with Ondrej in the past and he has been a good collaborator – I have on my todo list to ping him again.

Re: OBJ files, I think you may have gotten the intent of my post exactly backward – I will try to write a new post explaining this in more detail, but the correct work flow is:

1. Work in modeling program.
2. Export your modeling program DIRECTLY to OBJ8 for X-Plane, no intermediate stops.

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By: Ben Supnik https:/2015/04/lots-of-tools-posted/#comment-10492 Fri, 10 Apr 2015 13:59:41 +0000 http://xplanedev.wpengine.com/?p=6256#comment-10492 In reply to Tom Knudsen.

Hi Tom,

I don’t understand your comment re: obj8->obj in x-plane. It should really never be a goal to convert _from_ X-Plane’s OBJ8 to any other format. OBJ8 is a “final” format for shipping in X-Plane, it’s not an editing format for user work.

MeshTool’s README contains a lot of info but there aren’t any tutorials – it’s an advanced tool and not easy to use.

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By: Rein Kadastik https:/2015/04/lots-of-tools-posted/#comment-10491 Thu, 09 Apr 2015 08:16:48 +0000 http://xplanedev.wpengine.com/?p=6256#comment-10491 Ben you mention support for Blender 2.7. Correct me if I am wrong but so far I’ve had feeling, that the only support for Blender is via XPlane2Blender tool shich as of 3.20 does not have even import functionality and is only able to export OBJ files. You Ben did an excellent AC3D plugin back in a day but no official support for Blender as far as I know. Or is the XPlane2Blender considered as the one?

https://github.com/der-On/XPlane2Blender

Aslo from the post I understand that OBJ file should not be the one coming out of modelling software but some other format. DXF is mentioned. Does other X-Plane tools support the format or what should be the correct file format to transfer models from desing tools to X-Plane world for integration into sceneries/airplanes?

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By: Tom Knudsen https:/2015/04/lots-of-tools-posted/#comment-10490 Wed, 08 Apr 2015 02:16:32 +0000 http://xplanedev.wpengine.com/?p=6256#comment-10490 Why not make use of DDS?

Second is it possible to convert from obj-8 to obj in x-plane – That way we could use all 3D program that support it..

PS.. Any good links to using Mesh Tools?

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By: Ben Supnik https:/2015/04/lots-of-tools-posted/#comment-10487 Sat, 04 Apr 2015 03:13:04 +0000 http://xplanedev.wpengine.com/?p=6256#comment-10487 In reply to Jim Zane.

Hi Jim,

I expect us to support Blender 2.7 and Max in the long term. It is the same tools for aircraft and scenery!

cheers
Ben

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By: Ben Supnik https:/2015/04/lots-of-tools-posted/#comment-10486 Sat, 04 Apr 2015 03:12:18 +0000 http://xplanedev.wpengine.com/?p=6256#comment-10486 In reply to Ilias Tselios.

Well, if your png files were correctly marked, even the previous version would get the gamma right. But with the new version, sRGB should always work.

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