Comments on: WorldEditor 1.4 Is Final https:/2015/06/worldeditor-1-4-is-final/ Developer resources for the X-Plane flight simulator Tue, 16 Jun 2015 17:59:22 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Saso https:/2015/06/worldeditor-1-4-is-final/#comment-11082 Tue, 16 Jun 2015 17:59:22 +0000 http://xplanedev.wpengine.com/?p=6357#comment-11082 In reply to Saso.

Sorry, disregard, found the bundled README.

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By: Saso https:/2015/06/worldeditor-1-4-is-final/#comment-11081 Tue, 16 Jun 2015 17:46:45 +0000 http://xplanedev.wpengine.com/?p=6357#comment-11081 Is there a changelog please? I’d like to know what enhancements I can try.

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By: Ben Supnik https:/2015/06/worldeditor-1-4-is-final/#comment-11072 Mon, 15 Jun 2015 15:15:29 +0000 http://xplanedev.wpengine.com/?p=6357#comment-11072 In reply to Marco.

Not unless you use exclusion zones.

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By: Marco https:/2015/06/worldeditor-1-4-is-final/#comment-11069 Mon, 15 Jun 2015 14:59:29 +0000 http://xplanedev.wpengine.com/?p=6357#comment-11069 Hi Ben. I did some changes in SBBR airport using the WED 1.4r2, however, some objects placed at the gateway keep coming. For example: I removed a fence, but it keeps there although not appear in WED. Does not the custom scenery override the global scenery? I must import the apt.dat again as a new project?
Regards

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By: Ronald Denby https:/2015/06/worldeditor-1-4-is-final/#comment-11025 Sat, 13 Jun 2015 14:51:43 +0000 http://xplanedev.wpengine.com/?p=6357#comment-11025 In reply to Stephen Dutton.

Yes, sorry, meant for the X-Plane 10.40b1 thread

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By: Ben Supnik https:/2015/06/worldeditor-1-4-is-final/#comment-11023 Sat, 13 Jun 2015 12:31:53 +0000 http://xplanedev.wpengine.com/?p=6357#comment-11023 In reply to Manuel.

Someday WED will be able to place autogen, but it’s not something we want on the gateway; when we add more art assets to the autogen, such hand-placed autogen may not look right.

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By: Dominic Smith https:/2015/06/worldeditor-1-4-is-final/#comment-11021 Sat, 13 Jun 2015 09:29:53 +0000 http://xplanedev.wpengine.com/?p=6357#comment-11021 Well done Ben on all your hard work, it’s very much appreciated.

Cheers

Dom

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By: Manuel https:/2015/06/worldeditor-1-4-is-final/#comment-11014 Sat, 13 Jun 2015 04:12:45 +0000 http://xplanedev.wpengine.com/?p=6357#comment-11014 In reply to Ben Supnik.

thanks Ben!! downloading 1.4 now to enhance my hometown and vicinity airfields. This is great news.
is it possible/plans for WED having any capabilities to select an area to place autogen? so we can sit a town on the airfields vicinity as they are in real life.

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By: Ben Supnik https:/2015/06/worldeditor-1-4-is-final/#comment-11011 Sat, 13 Jun 2015 02:29:06 +0000 http://xplanedev.wpengine.com/?p=6357#comment-11011 In reply to Manuel.

You can use PNG files (as well as other image files) to drape imagery over the terrain at your airport.

Not Google’s though, as that is not legal!

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By: Manuel https:/2015/06/worldeditor-1-4-is-final/#comment-11010 Sat, 13 Jun 2015 01:52:00 +0000 http://xplanedev.wpengine.com/?p=6357#comment-11010 sorry for my dumb question. Does 1.4 allow to put a png to enhance terrain lookings for my custom airports? (as if they were orthos?, but they are not, just google pngs)

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