Comments on: X-Plane 10.40 Beta 1 Is Here https:/2015/06/x-plane-10-40-beta-1-is-here/ Developer resources for the X-Plane flight simulator Fri, 19 Jun 2015 07:13:08 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Günni https:/2015/06/x-plane-10-40-beta-1-is-here/#comment-11134 Fri, 19 Jun 2015 07:13:08 +0000 http://xplanedev.wpengine.com/?p=6351#comment-11134 In reply to Ben Supnik.

For the record only:

Fixed in Beta 3: Fixed performance loss with spinning props on NVidia Windows.

This bug dropped my framrate by 7

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By: Ben Supnik https:/2015/06/x-plane-10-40-beta-1-is-here/#comment-11103 Wed, 17 Jun 2015 20:31:59 +0000 http://xplanedev.wpengine.com/?p=6351#comment-11103 In reply to Volker Schwarz.

Please file a bug or contact X-Plane tech support. Please do not report bugs here.

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By: Volker Schwarz https:/2015/06/x-plane-10-40-beta-1-is-here/#comment-11098 Wed, 17 Jun 2015 18:36:51 +0000 http://xplanedev.wpengine.com/?p=6351#comment-11098 Oh dear, I wasn^t patient, because driver nvidia 352.86 don^t work with beta 2.

system: gtx 750Ti

bye bye
Volker

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By: Ben Supnik https:/2015/06/x-plane-10-40-beta-1-is-here/#comment-11097 Wed, 17 Jun 2015 15:28:06 +0000 http://xplanedev.wpengine.com/?p=6351#comment-11097 In reply to Phil Mosley.

When you record an AVI file the replay panel and recording indicator are not captured.

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By: Ben Supnik https:/2015/06/x-plane-10-40-beta-1-is-here/#comment-11096 Wed, 17 Jun 2015 15:27:21 +0000 http://xplanedev.wpengine.com/?p=6351#comment-11096 In reply to LongBowNL.

All of metal, mantle, vulkan, and DX12 have the potential to improve draw call count, but more importantly, to improve multi-core use. The really big technically issue is that OpenGL is very multi-core unfriendly; all four of the new APIs are designed/being designed to let apps split work across cores and synchronize themselves, which is way better.

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By: Phil Mosley https:/2015/06/x-plane-10-40-beta-1-is-here/#comment-11094 Wed, 17 Jun 2015 12:23:05 +0000 http://xplanedev.wpengine.com/?p=6351#comment-11094 Hello Ben
10.40 is sweet. It looks so amazing.

In fact X-plane with a lot of the scenery add-ons such as HD meshv3 and the like is so great a lot of video guys are doing their best to show it off on Youtube.

Would you be able to add a function that removes the playback panel at the top of the screen when in replay mode?
This would be huge for us video guys.

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By: LongBowNL https:/2015/06/x-plane-10-40-beta-1-is-here/#comment-11093 Wed, 17 Jun 2015 09:54:48 +0000 http://xplanedev.wpengine.com/?p=6351#comment-11093 In reply to Ben Supnik.

I guess when it comes to many object (or drawcalls) DX12/Vulkan will become more and more relevant. I guess that is future stuff for now. Maybe even out of scope for X-Plane 10 and more for X-Plane 11.

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By: Lukasz K https:/2015/06/x-plane-10-40-beta-1-is-here/#comment-11092 Wed, 17 Jun 2015 07:19:12 +0000 http://xplanedev.wpengine.com/?p=6351#comment-11092 In reply to Ben Supnik.

It does no harm. Does it?

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By: Alain Champs https:/2015/06/x-plane-10-40-beta-1-is-here/#comment-11091 Wed, 17 Jun 2015 05:30:57 +0000 http://xplanedev.wpengine.com/?p=6351#comment-11091 Hi Ben,
I just tested the Epic 1000 on 10,40b2 you have made a good job. there are still some glitch like when you switch plane on Carenado. the fps goes down. but it does not happen all the time.

on my mac with win 8.1 extend DSF load at 2.245 and without 1.587 gig ram. I was expecting very high? fps will vary a lot it will goes to 15 up to 35. Skymaxx does not seem to like it more test need to be done. but i used to have better with skymaxx.

so fare for a beta it look strong the final will be very nice. Beta work great!

if i can pin point the glitch I get some time, (on and OFF) i will file a bug report.

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By: MarRog https:/2015/06/x-plane-10-40-beta-1-is-here/#comment-11083 Tue, 16 Jun 2015 19:08:42 +0000 http://xplanedev.wpengine.com/?p=6351#comment-11083 In reply to Patrick Seiniger.

Hi Patrick,

Where did you find documentation about the RPOS data format?

Marc.

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