Comments on: X-Plane 10.40 Beta 5 Is Out https:/2015/07/x-plane-10-40-beta-5-is-out/ Developer resources for the X-Plane flight simulator Sat, 11 Jul 2015 19:39:17 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Benoit Richard https:/2015/07/x-plane-10-40-beta-5-is-out/#comment-11274 Sat, 11 Jul 2015 19:39:17 +0000 http://xplanedev.wpengine.com/?p=6386#comment-11274 I am so happy to Report that X-Plane does NOT have a bug regarding Framerate fluctuations for Windows/NVidia users!

After a few days of testing and a lot of blog reading, I discovered the trick to significantly reduce the amount of Pauses and Freezes when flying on VATSIM with a Payware plane like the Flight Factor B757-200.

I read on a blog that a few options need to be altered in the 3D Settings of the Nvidia Control Panel:

1- Power Management Mode: Set to “Prefer Maximum Performance”
2- Thread Optimization: Set to “OFF”
3- Vertical Sync: Set to “Adaptive (half refresh rate)

These settings will LOCK the frame rate to 30FPS in X-Plane, which is all you need to have a smooth experience. It will also reduce the amount of Pauses and Freezes by nearly 80%!!!

Essentially, the CPU and GPU Loads are kept at much lower levels which helps to run several other processes in the background, such as plugins (Skymaxx Pro), Extended DSF’s and other X-Plane rendering settings that you would not be able to set if the frame rate was not capped at 30fps (HDR ON, more objects,more roads, etc…).

My experience with 10.40b5 has been absolutely amazing since I set these preferences yesterday!!!

A couple of other tips:

1- In the Xsquawbox preferences, please set the Reload Weather to 60 Minutes.
The concept is that you will get the initial weather update as soon as you log on the network and then you’re in charge to reload the weather manually during flight (which can cause up to 3 pauses/freezes every time). Since all my flights are under 2 hours, I reload the weather one last time just before the descent phase which should gives me adequate weather without any pauses until I land.

2- If you have the Saitek Yoke, Rudder Pedals & Panels and use Sparker’s Xsaitekpanels plugin, please make sure you use a powerful USB 2.0 HUB and also make sure that you never plug the HUB in a USB 3.0 Port on your PC.
Many Pauses and Freezes can be attributed to a lack of power on the 5v rail or by using a USB 3.0 port!

My setup has the Saitek Yoke (and Throttle Quadrant) plugged directly in of the USB 2.0 port on my PC.

The Saitek Rudder Pedals & Panels (Multi, Radio and Switch) are going through a Plugable USB 2.0 HUB with a 15W power supply.

I hope everyone will see the same results!
Cheers,
Benoit

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By: CM https:/2015/07/x-plane-10-40-beta-5-is-out/#comment-11273 Thu, 09 Jul 2015 13:49:36 +0000 http://xplanedev.wpengine.com/?p=6386#comment-11273 Hi Ben, any news about when to expect beta 6? And what new features?

Regards

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By: Alex https:/2015/07/x-plane-10-40-beta-5-is-out/#comment-11272 Wed, 08 Jul 2015 19:48:52 +0000 http://xplanedev.wpengine.com/?p=6386#comment-11272 In reply to Ben Supnik.

Personally, I’d prefer to see atmospheric flight get done really really well (which is probably what >99% of x-plane users got x plane for anyways, not that it isn’t already really really good) before any focus went to improving the basic space flight already present. Honestly I don’t think very many people would be disappointed if laminar just let other simulators tackle space flight…

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By: Ben Supnik https:/2015/07/x-plane-10-40-beta-5-is-out/#comment-11271 Wed, 08 Jul 2015 19:40:04 +0000 http://xplanedev.wpengine.com/?p=6386#comment-11271 In reply to Kirill.

I can’t comment on the version of X-Plane that comes after X-Plane 10, other than to say that X-Plane 10 will not be the last version of X-Plane.

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By: Kirill https:/2015/07/x-plane-10-40-beta-5-is-out/#comment-11270 Wed, 08 Jul 2015 19:19:29 +0000 http://xplanedev.wpengine.com/?p=6386#comment-11270 Hello Ben, will there be X-Plane 11 flights in outer space, as in Star CITIZEN for example, (which will be released in 2016), well of course on the real-space ships, or X-Plane ,will introduce space travel between Earth and Mars ,when Mars in reality will be the first colonizers, sorry for the unusual question.

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By: Brian Helip https:/2015/07/x-plane-10-40-beta-5-is-out/#comment-11269 Wed, 08 Jul 2015 12:55:13 +0000 http://xplanedev.wpengine.com/?p=6386#comment-11269 Good day,
I am definitely a fan of 10.40 + this version of XP is much better than 10. 00 + on the OS X and with the pre-sets runs less VRAM … Good job …
captbullett

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By: Mau https:/2015/07/x-plane-10-40-beta-5-is-out/#comment-11268 Wed, 08 Jul 2015 09:39:57 +0000 http://xplanedev.wpengine.com/?p=6386#comment-11268 Unfortunately i experienced many crashes with this beta and i reported them of course…
Win7 64 bit, nvidia gtx 770 2gb, intel i5 quadcore 3.0 ghz, 8 gb of RAM.

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By: Ben Supnik https:/2015/07/x-plane-10-40-beta-5-is-out/#comment-11263 Sun, 05 Jul 2015 16:00:07 +0000 http://xplanedev.wpengine.com/?p=6386#comment-11263 In reply to Mad Mat.

No.

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By: Mad Mat https:/2015/07/x-plane-10-40-beta-5-is-out/#comment-11262 Sun, 05 Jul 2015 15:18:08 +0000 http://xplanedev.wpengine.com/?p=6386#comment-11262 Hi, have you touched something about intel graphic support in 10.40b5??

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By: LearDriver https:/2015/07/x-plane-10-40-beta-5-is-out/#comment-11260 Sat, 04 Jul 2015 15:08:49 +0000 http://xplanedev.wpengine.com/?p=6386#comment-11260 Good job on this update! No hick ups,no artifacts and no notable fps drop. (Nvidia GTX 780, i7-4930k, win 7, 32GB Ram)
Can You please comment obvious update on clouds and fog. (Definitely in wright direction!)
Clouds looks now more volumetric and realistic as they appeared in early betas (i.e. 10.00 b7). Fog appears less abrupt now and not as a “milky” wall.

Keep up good work!

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