Comments on: Update Problems on Windows 10 https:/2015/09/update-problems-on-windows-10/ Developer resources for the X-Plane flight simulator Tue, 22 Sep 2015 13:09:27 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Ben Supnik https:/2015/09/update-problems-on-windows-10/#comment-11747 Tue, 22 Sep 2015 13:09:27 +0000 http://xplanedev.wpengine.com/?p=6440#comment-11747 In reply to Kri.

Yes, there is a bug filed to look at the lights popping.

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By: Stephen Dutton https:/2015/09/update-problems-on-windows-10/#comment-11746 Tue, 22 Sep 2015 12:28:18 +0000 http://xplanedev.wpengine.com/?p=6440#comment-11746 In reply to Torok.

Try resetting your preferences in the Output folder… 27″ Macs sometimes need to be recalibrated by throwing away the older Prefs and a rebuild of the X-Plane preferences to the new 10.40 version. SD

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By: Kri https:/2015/09/update-problems-on-windows-10/#comment-11742 Tue, 22 Sep 2015 02:50:17 +0000 http://xplanedev.wpengine.com/?p=6440#comment-11742 Hey Ben,

Just wanted to chime in and say how much I’m loving XP-10. I’ve been flying airliners lately so I really can’t wait for the extra DSF loading coming to 10.40. I did have a quick question regarding view distance though. At night, the lights (except airport lights) currently render fairly close to your location. So you see them popping on in the distance. Is this something that might possibly be addressed in a later update? Again, great work the sim has shaped up to keep me from FSX almost full time. 😉

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By: JJuno https:/2015/09/update-problems-on-windows-10/#comment-11741 Tue, 22 Sep 2015 02:46:32 +0000 http://xplanedev.wpengine.com/?p=6440#comment-11741 nobody should go to w10, its a trap….

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By: Ben Supnik https:/2015/09/update-problems-on-windows-10/#comment-11740 Mon, 21 Sep 2015 23:16:41 +0000 http://xplanedev.wpengine.com/?p=6440#comment-11740 In reply to Torok.

This is beyond what we can help you with in the blog. For help with low fps, please contact tech support.

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By: Torok https:/2015/09/update-problems-on-windows-10/#comment-11738 Mon, 21 Sep 2015 21:50:59 +0000 http://xplanedev.wpengine.com/?p=6440#comment-11738 Hy!
I apreciate your work for us. in rc3 but even in rc1 and 2 in imac 27 late 2013 2gb vram, even in pc with gtx 670 with 2 gb. I try to fly, even in minimum but have only 10 frps, wy? In this moment i can be happy,
In imac donwload the nvidia driver, even worst. I return to apple driver, but nothing good. In pc i have 22-27 fps, but i remember the 40 fps in 10.36. Hdr on is just a dream.
I dont think is windows or yosemite problem.
If it is the software problem, mybe I have bad days in simulator.
Thanks, and god work!
Thanks for your work, i really like xp. Ludovic

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By: Ben Supnik https:/2015/09/update-problems-on-windows-10/#comment-11737 Mon, 21 Sep 2015 18:17:04 +0000 http://xplanedev.wpengine.com/?p=6440#comment-11737 In reply to Tom Curtis.

There is -no- approved mechanism to provide custom nav data with a custom scenery pack. The “Save nav data” option is primarily to allow people to create custom nav data that they can share with Robin.

To that end, Robin is back and working on nav data – we just had a discussion last week about the process for managing nav data, so my expectation is that if you need to -correct- the nav data to support your custom scenery pack, it will be possible to do so shortly.

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By: Ben Supnik https:/2015/09/update-problems-on-windows-10/#comment-11736 Mon, 21 Sep 2015 18:15:54 +0000 http://xplanedev.wpengine.com/?p=6440#comment-11736 In reply to Michel Zehnder.

No.

Steam will get an RC -before- 10.40 becomes “officially released.”

But it’s not going to get an RC when the only RC we have is dead.

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By: Michel Zehnder https:/2015/09/update-problems-on-windows-10/#comment-11735 Mon, 21 Sep 2015 17:41:14 +0000 http://xplanedev.wpengine.com/?p=6440#comment-11735 In reply to Ben Supnik.

So basically you’re saying you’re not cutting a beta/rc for steam until it’s not an RC anymore but a release 🙂

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By: Tom Curtis https:/2015/09/update-problems-on-windows-10/#comment-11734 Mon, 21 Sep 2015 16:32:07 +0000 http://xplanedev.wpengine.com/?p=6440#comment-11734 In reply to Ben Supnik.

I guess it’s possible the bug lies somewhere between my ears. Please correct me if I’m wrong. I thought we were highly discouraged from modifying any data or files located in the Resources folder because each time we update X-Plane, our modified data will be overwritten in the process of the update.
I’m talking about modifying a nav aid (or adding a new one) in support of a custom scenery pack. I’ve done this in X-Plane 10.36 and it saves the mods to eaeth_nav.dat file in the Custom data folder. X-Plane 10.40 doesn’t do it this way.
If this is the case, is there a way to save this data so X-Plane will not overwrite it during the update cycle?

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