Comments on: X-Plane 10.40 RC 1 https:/2015/09/x-plane-10-40-rc-1/ Developer resources for the X-Plane flight simulator Mon, 21 Sep 2015 12:58:19 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Ralph Rietveld https:/2015/09/x-plane-10-40-rc-1/#comment-11731 Mon, 21 Sep 2015 12:58:19 +0000 http://xplanedev.wpengine.com/?p=6432#comment-11731 In reply to Ben Supnik.

Thanks, I’ll ask Austin. And I understand that if it’s not in 10.40 now, that it won’t be in 10.40.

]]>
By: Ben Supnik https:/2015/09/x-plane-10-40-rc-1/#comment-11682 Fri, 18 Sep 2015 21:42:31 +0000 http://xplanedev.wpengine.com/?p=6432#comment-11682 In reply to YZFR296.

You will find all sorts of crazy stuff if you look at the shader code – in fact, you’d have found bits and pieces of shadows in v9.0 – we thought we’d ship shadows but they weren’t ready yet, and the actual shipping v10 shadow shaders ended up quite a bit different.

Anyway, speculate all you wish – the presence of unused code in the shader directory doesn’t represent a future feature spec or any kind of promise to ship a particular feature.

]]>
By: YZFR296 https:/2015/09/x-plane-10-40-rc-1/#comment-11681 Fri, 18 Sep 2015 19:48:14 +0000 http://xplanedev.wpengine.com/?p=6432#comment-11681 In reply to Ben Supnik.

Ok thanks

My curiosity about this came because I looked at some shaders at the dev directory (I am one of those who like snooping around lol)
there is a shader called “experimental” which looks really related to PBR , things like materials , reflections , diffuse bla bla 🙂

]]>
By: Ben Supnik https:/2015/09/x-plane-10-40-rc-1/#comment-11674 Fri, 18 Sep 2015 15:03:57 +0000 http://xplanedev.wpengine.com/?p=6432#comment-11674 In reply to Steve.

Oh – that’s normal. The build’s “R” is hidden on the inside and candidate isn’t written down. That way if we keep the RC it doesn’t need to be re-labeled.

]]>
By: Chris Hallam https:/2015/09/x-plane-10-40-rc-1/#comment-11673 Fri, 18 Sep 2015 14:48:32 +0000 http://xplanedev.wpengine.com/?p=6432#comment-11673 In reply to Ben Supnik.

it would be nice to have a new look to x-plane UI in a future major release version, just so x-plane doesn’t look “old” at first sight.

]]>
By: Steve https:/2015/09/x-plane-10-40-rc-1/#comment-11672 Fri, 18 Sep 2015 14:03:00 +0000 http://xplanedev.wpengine.com/?p=6432#comment-11672 In reply to Ben Supnik.

By the way, I realize that X-Plane.org is *not* the release notes. The release notes are still at RC1, in all fairness. Not sure why “the media” would jump the gun on you, though.

]]>
By: Steve https:/2015/09/x-plane-10-40-rc-1/#comment-11671 Fri, 18 Sep 2015 14:01:36 +0000 http://xplanedev.wpengine.com/?p=6432#comment-11671 In reply to Ben Supnik.

http://forums.x-plane.org/index.php?showtopic=89144#entry950438

This does not indicate any “RC” version, only that 10.40 has been released. This of course, is something one would expect only after the RC’s had been fully vetted.

]]>
By: Ben Supnik https:/2015/09/x-plane-10-40-rc-1/#comment-11670 Fri, 18 Sep 2015 12:59:20 +0000 http://xplanedev.wpengine.com/?p=6432#comment-11670 In reply to EnQ.

Hopefully it will be “a few more days” and not a few more weeks – I’m looking over my list to see if I can cut rc2 today.

]]>
By: Ben Supnik https:/2015/09/x-plane-10-40-rc-1/#comment-11669 Fri, 18 Sep 2015 12:52:43 +0000 http://xplanedev.wpengine.com/?p=6432#comment-11669 In reply to YZFR296.

I’ll try to get to it at some point soon.

]]>
By: Ben Supnik https:/2015/09/x-plane-10-40-rc-1/#comment-11668 Fri, 18 Sep 2015 12:52:27 +0000 http://xplanedev.wpengine.com/?p=6432#comment-11668 In reply to Jan Vogel.

No. We’ll make a new patch (10.41? 10.45?) to take the next batch. It could be pretty soon after 1040 since the ‘major patch’ had a very long beta.

]]>