Comments on: More Airports in X-Plane 10.51 https:/2016/08/more-airports-in-x-plane-10-51/ Developer resources for the X-Plane flight simulator Thu, 11 Aug 2016 19:43:53 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Ben Supnik https:/2016/08/more-airports-in-x-plane-10-51/#comment-13851 Thu, 11 Aug 2016 19:43:53 +0000 http://xplanedev.wpengine.com/?p=7098#comment-13851 In reply to Michael.

Yes. It does run-time proximity checks. This is necessary because you can have a pair of parking spots targeting different plane sizes (e.g. CRJ goes here, A340 goes here) that share a gate and overlap – they will be mutually excluded from use by proximity checks.

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By: Michael https:/2016/08/more-airports-in-x-plane-10-51/#comment-13850 Thu, 11 Aug 2016 14:17:07 +0000 http://xplanedev.wpengine.com/?p=7098#comment-13850 In reply to Ben Supnik.

Thanks, that makes sense.
From trying densely parked size A prop ramp starts it seems to me the static aircraft autoplacer does some checking and only populates position that do not result in overlapping. True ?

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By: Dan https:/2016/08/more-airports-in-x-plane-10-51/#comment-13837 Wed, 10 Aug 2016 18:35:31 +0000 http://xplanedev.wpengine.com/?p=7098#comment-13837 In reply to Christer.

That should be up to the designer to take screenshots and have and ability to show them in the gateway

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By: Ben Supnik https:/2016/08/more-airports-in-x-plane-10-51/#comment-13836 Wed, 10 Aug 2016 17:19:20 +0000 http://xplanedev.wpengine.com/?p=7098#comment-13836 In reply to Wim van Dijk.

Not right now, no, so we are not actively encouraging people to make taxiway routes for non-towered airports. If you’re going to do taxi routes, your time is definitely more valuable where there is a tower.

We may someday have AI operations at non-towered airports and at that point we will need them.

The routes do not harm anything though.

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By: Wim van Dijk https:/2016/08/more-airports-in-x-plane-10-51/#comment-13835 Wed, 10 Aug 2016 14:23:24 +0000 http://xplanedev.wpengine.com/?p=7098#comment-13835 Could ATC-routes also be used for CTAF equiped airports?

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By: Ben Supnik https:/2016/08/more-airports-in-x-plane-10-51/#comment-13834 Wed, 10 Aug 2016 12:42:02 +0000 http://xplanedev.wpengine.com/?p=7098#comment-13834 In reply to Capizolano.

Please file a bug.

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By: DreamKeys https:/2016/08/more-airports-in-x-plane-10-51/#comment-13833 Wed, 10 Aug 2016 11:41:57 +0000 http://xplanedev.wpengine.com/?p=7098#comment-13833 In reply to Ben Supnik.

Already did one some days ago …
‘E/NET: Download failed with error: 6 for URL &var_VGRD=1’
is the only indication in the log and the weather download percent counter running 3 times in a row, but that might be for each item separately (metar, winds, turbulence).

Ronny

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By: Capizolano https:/2016/08/more-airports-in-x-plane-10-51/#comment-13832 Wed, 10 Aug 2016 11:27:18 +0000 http://xplanedev.wpengine.com/?p=7098#comment-13832 hello, i can´t use real weather, always hard and constant turbulence. you now why? thanks

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By: Ben Supnik https:/2016/08/more-airports-in-x-plane-10-51/#comment-13829 Wed, 10 Aug 2016 02:33:06 +0000 http://xplanedev.wpengine.com/?p=7098#comment-13829 In reply to Michael.

Hrm – static aircraft on top of ramp start was never in the validation checks. The reason is: we never check -any- obj-vs-other-stuff conflicts because we can’t know whether the giant pile of OBJs you have made is a good idea or bad idea. For example, if you have an OBJ with ground markings, it -should- be on top of a ramp start.

We could flag our own static aircraft but that’s a drop in the bucket – a user can go get a third party library of airplanes, dump them on the ramp starts and …. splat.

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By: Ben Supnik https:/2016/08/more-airports-in-x-plane-10-51/#comment-13828 Wed, 10 Aug 2016 02:29:53 +0000 http://xplanedev.wpengine.com/?p=7098#comment-13828 In reply to ilan Kreitmann Dr.

Please file a bug ASAP!

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