Comments on: X-Plane 11.0 Public Beta One Has Arrived! https:/2016/11/x-plane-11-0-public-beta-one-has-arrived/ Developer resources for the X-Plane flight simulator Sun, 04 Dec 2016 23:13:39 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Ben Supnik https:/2016/11/x-plane-11-0-public-beta-one-has-arrived/#comment-15586 Sun, 04 Dec 2016 23:13:39 +0000 http://xplanedev.wpengine.com/?p=7288#comment-15586 In reply to RogerCWB.

Yes, we plan to have a Steam edition as well.

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By: RogerCWB https:/2016/11/x-plane-11-0-public-beta-one-has-arrived/#comment-15583 Sun, 04 Dec 2016 19:21:35 +0000 http://xplanedev.wpengine.com/?p=7288#comment-15583 Hi!

I’m a X-plane 10 user from almost 5 years now, I’m not a professional, just a enthusiastic, my question is IF X-Plane 11 will be released on Steam too?

I would like to suggest when (and that is a BIG when) you guys have time, put on the list to enable achievements on X-Plane 11.

Thanks! X-Plane 11 looks amazing, I can’t imagine how beautiful it can be when migrate from OpenGL to Vulkan API.

Thank you guys!

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By: Ben Supnik https:/2016/11/x-plane-11-0-public-beta-one-has-arrived/#comment-15538 Tue, 29 Nov 2016 20:23:35 +0000 http://xplanedev.wpengine.com/?p=7288#comment-15538 In reply to Mike.

Framerate tends to be highest with Windows – sometimes Linux is competitive, sometimes not. Load times are usually best on Linux.

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By: Ben Supnik https:/2016/11/x-plane-11-0-public-beta-one-has-arrived/#comment-15536 Tue, 29 Nov 2016 20:11:19 +0000 http://xplanedev.wpengine.com/?p=7288#comment-15536 In reply to Günther Wittwar.

We (LR) need to tune the shadow softness and brightness quite a bit.

I am not against authors of planes having control of this, but it seems like a very strange thing to have in the rendering settings.

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By: NLS https:/2016/11/x-plane-11-0-public-beta-one-has-arrived/#comment-15531 Tue, 29 Nov 2016 17:32:18 +0000 http://xplanedev.wpengine.com/?p=7288#comment-15531 I just run it.
This is more like an alpha to me and my setup (i7 6700, z170 chipset, nV GTX1070 on Win 10 x64).
It crashed 2 seconds after it put me into cockpit (after I customized the settings).

It pushed me into a plane (the render was rather choppy which is bad for default settings and so powerful machine) and then it demanded that I should calibrate my X55 stick. I did since it smacked it to my face (didn’t say anything about the throttle though). Then it wanted me to roll left (IIRC) where it didn’t do anything (although stick axis were supposedly ok), so I canceled and went to main menu. There I also calibrated the throttle. Interestingly enough it had a default setup for my X55 stick and even a picture of it, but NOT for my throttle (erm… what?). I did some more customization (upped few of the graphic settings but not too much) and then I went on to fly at the demo area. Where as I said it crashed within two seconds.
Seems X11 has way to go.

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By: Mike https:/2016/11/x-plane-11-0-public-beta-one-has-arrived/#comment-15528 Tue, 29 Nov 2016 16:56:54 +0000 http://xplanedev.wpengine.com/?p=7288#comment-15528 Have you done performance tests between MacOS, Windows and Linux? Is there an OS where X-Plane runs best?

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By: Richard Elliott https:/2016/11/x-plane-11-0-public-beta-one-has-arrived/#comment-15527 Tue, 29 Nov 2016 16:48:44 +0000 http://xplanedev.wpengine.com/?p=7288#comment-15527 In reply to Ben Supnik.

Apart from the road traffic being a CPU pig, there are quite a few users who turn it off because they just don’t like it. I can accept that many of the rendering settings were removed for good reasons, but is there any functional reason why the road traffic should be permanently enabled?

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By: Günther Wittwar https:/2016/11/x-plane-11-0-public-beta-one-has-arrived/#comment-15518 Tue, 29 Nov 2016 09:42:37 +0000 http://xplanedev.wpengine.com/?p=7288#comment-15518 In reply to Ben Supnik.

In the real world our eyes adapts very fine at the different brightness in sunny/shadowed surfaces.
With pictures it is different. And that is why I’d like to see the possibility to configure the contrast of the shadows, at least for the cockpit.
For me the shadow is a bit looking like shadows on the moon, there is no gradient.

But maybe that’s stuff for later versions, it is on my wishlist …

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By: MarRog https:/2016/11/x-plane-11-0-public-beta-one-has-arrived/#comment-15513 Tue, 29 Nov 2016 06:14:05 +0000 http://xplanedev.wpengine.com/?p=7288#comment-15513 In reply to Daniela.

I would prefer tick marks for the detents, or radio buttons, but since I seldom change it, I can live with it. However…
For new users, the long slider with only a few positions can be confusing.

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By: Ben Supnik https:/2016/11/x-plane-11-0-public-beta-one-has-arrived/#comment-15511 Tue, 29 Nov 2016 02:27:11 +0000 http://xplanedev.wpengine.com/?p=7288#comment-15511 In reply to beebee9.

There’s an icon in the upper right at all times except the main menu with access to the settings – it’s right next to help.

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