Comments on: Some Bugs We’re Working on for Public Beta 2 https:/2016/12/some-bugs-were-working-on-for-public-beta-2/ Developer resources for the X-Plane flight simulator Mon, 12 Dec 2016 23:20:27 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Vicente https:/2016/12/some-bugs-were-working-on-for-public-beta-2/#comment-15842 Mon, 12 Dec 2016 23:20:27 +0000 http://xplanedev.wpengine.com/?p=7306#comment-15842 Hi,
This sim is looking very good and is showing great potential.
I’m doing some test with my system and it seems that I’m having some problems with framerates. Setting to off the “multi-threaded driver” seems to have no effect on my frames.

I’m running 4k monitor and everything maxed out (even effects) except antialiasing at 2x SSAA+FXAA and getting solid 1o FPS(But unflyable).
If I lower the settings to the absolute minimum (everything)I get 30Fps but very low objects on screen.

My system: xeon X5670@4,2(6 cores, 12 threads) and gtx 980ti.

The curious thing is that on msi afterburner my GPU load is less around 45% and all 6 CPU cores are below 20% with 1 of them near 40%!!!

Is there any option to max my CPU and GPU %? Why X-Plane is not fully using CPU and GPU. Would be possible to reach 60FPS adjusting setting in the future when the simulator is optimized?
Thank you for this great sim!

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By: Bruno https:/2016/12/some-bugs-were-working-on-for-public-beta-2/#comment-15837 Mon, 12 Dec 2016 17:40:52 +0000 http://xplanedev.wpengine.com/?p=7306#comment-15837 In reply to Keeping.

I have exactly the same issue now.

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By: Bruno https:/2016/12/some-bugs-were-working-on-for-public-beta-2/#comment-15836 Mon, 12 Dec 2016 17:35:28 +0000 http://xplanedev.wpengine.com/?p=7306#comment-15836 In reply to Ben Supnik.

Yes this is EXTREMELY frustrating and I simply don’t use it.

Thanks in advance for fixing this.

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By: Ben Supnik https:/2016/12/some-bugs-were-working-on-for-public-beta-2/#comment-15793 Sat, 10 Dec 2016 16:57:15 +0000 http://xplanedev.wpengine.com/?p=7306#comment-15793 In reply to Wayne McClelland.

No, because it’s a Windows-only thing.

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By: Bill Higgins Jr. https:/2016/12/some-bugs-were-working-on-for-public-beta-2/#comment-15790 Sat, 10 Dec 2016 15:32:10 +0000 http://xplanedev.wpengine.com/?p=7306#comment-15790 Im running 3840X2160 (native) so I have to set my “User Interface Size” to 200% to be able to easily read everything. When I generate new “Icons” for 3rd party Aircraft it resets the interface size to 100% every time. Don’t know if this is a bug or not, but if so, I’ll be happy to report it. 🙂

Bill Higgins
System:
Falcon Northwest Tiki
I7-6700K @ 4.4mhz
Asus Z170i Pro Gaming
32gb DDR4 Memory
TitanX Pascal

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By: Bill Higgins Jr. https:/2016/12/some-bugs-were-working-on-for-public-beta-2/#comment-15785 Sat, 10 Dec 2016 13:20:44 +0000 http://xplanedev.wpengine.com/?p=7306#comment-15785 In reply to Abe.

No issues for me either on a Titan X Pascal. There are some issues with 3rd Party aircraft artifacts in the wheel pant shadows, but since the fix of the “Snowy” VOR’s in the 172, I haven’t seen too many problems.

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By: Keeping https:/2016/12/some-bugs-were-working-on-for-public-beta-2/#comment-15783 Sat, 10 Dec 2016 08:31:59 +0000 http://xplanedev.wpengine.com/?p=7306#comment-15783 Hi Ben
I renew my post because I did not have an answer. I just updated with the beta2 and I just realized that the push-back function for airliners, set up with my joystick on Vehicle does not come to repel the plane as it did with the previous version. On the other hand there is the voice as well as the inscriptions on the screen. I think there is a bug,
thank you

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By: Wayne McClelland https:/2016/12/some-bugs-were-working-on-for-public-beta-2/#comment-15779 Fri, 09 Dec 2016 22:06:37 +0000 http://xplanedev.wpengine.com/?p=7306#comment-15779 In reply to Ben Supnik.

Can threaded optimization be turned off on Mac OS (10.11.6)?? If so, where?

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By: Jeff Leh https:/2016/12/some-bugs-were-working-on-for-public-beta-2/#comment-15778 Fri, 09 Dec 2016 21:05:30 +0000 http://xplanedev.wpengine.com/?p=7306#comment-15778 In reply to Ben Supnik.

Everything worked fine in V10 so I will file a bug. Thanks!

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By: Ben Supnik https:/2016/12/some-bugs-were-working-on-for-public-beta-2/#comment-15774 Fri, 09 Dec 2016 18:49:48 +0000 http://xplanedev.wpengine.com/?p=7306#comment-15774 In reply to captaintonystark.

If the audio paused in v10 please file a bug.

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