Comments on: X-Plane 11.00 Public Beta 9 – Faster For the Red Team https:/2017/01/x-plane-11-00-public-beta-9-faster-for-the-red-team/ Developer resources for the X-Plane flight simulator Mon, 06 Feb 2017 07:11:32 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: jaker https:/2017/01/x-plane-11-00-public-beta-9-faster-for-the-red-team/#comment-17208 Mon, 06 Feb 2017 07:11:32 +0000 http://xplanedev.wpengine.com/?p=7425#comment-17208 Question – I used to play Microsoft Flight sim and remember all of the AI traffic flying around and taking off. I dont see any in XPLANE -IS this going to happen?

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By: Ben Supnik https:/2017/01/x-plane-11-00-public-beta-9-faster-for-the-red-team/#comment-17195 Sun, 05 Feb 2017 15:32:09 +0000 http://xplanedev.wpengine.com/?p=7425#comment-17195 In reply to Marcel Seidenzahl.

The reflection setting is mostly -not- increasing the water reflection, it’s mostly increasing the responsiveness of the reflectiveness of everything in the sim via PBR! So that’s why it’s way more expensive.

I have a note to tune this more, e.g. to give some intermediate options with more water reflection and less PBR reflection.

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By: Marcel Seidenzahl https:/2017/01/x-plane-11-00-public-beta-9-faster-for-the-red-team/#comment-17194 Sun, 05 Feb 2017 12:53:04 +0000 http://xplanedev.wpengine.com/?p=7425#comment-17194 In reply to Ben Supnik.

I was reffering to the reflection settings. When I increase them, I automatically increase the water reflections inside my sim.

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By: Ben Supnik https:/2017/01/x-plane-11-00-public-beta-9-faster-for-the-red-team/#comment-17160 Fri, 03 Feb 2017 14:03:54 +0000 http://xplanedev.wpengine.com/?p=7425#comment-17160 In reply to Antony.

There are definitely bugs right now where the planet code and fog code fight, but if you see something looking funny, please file a bug! Our goal is to have NO planet artifacts, so the setting can be always on. And turning it off just give you the same bugs at lower tex res, so the setting never was a solution!!

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By: Antony https:/2017/01/x-plane-11-00-public-beta-9-faster-for-the-red-team/#comment-17106 Wed, 01 Feb 2017 14:21:58 +0000 http://xplanedev.wpengine.com/?p=7425#comment-17106 Hello Ben…Does then also have a setting to disable “draw hi-res planet from textures from orbit” how XP 10? Because for wide scenery views (mountains) is not looks so nice…

Thanks for answer.

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By: Tyler Young https:/2017/01/x-plane-11-00-public-beta-9-faster-for-the-red-team/#comment-17027 Tue, 31 Jan 2017 18:51:03 +0000 http://xplanedev.wpengine.com/?p=7425#comment-17027 In reply to Ron Lynd.

Hm… interesting. I’ll look into it. 🙂

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By: Ben Supnik https:/2017/01/x-plane-11-00-public-beta-9-faster-for-the-red-team/#comment-17013 Tue, 31 Jan 2017 17:13:55 +0000 http://xplanedev.wpengine.com/?p=7425#comment-17013 In reply to Riccardo.

Every replay-mode transport control is key-bindable already!

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By: Riccardo https:/2017/01/x-plane-11-00-public-beta-9-faster-for-the-red-team/#comment-16997 Tue, 31 Jan 2017 14:06:58 +0000 http://xplanedev.wpengine.com/?p=7425#comment-16997 In reply to Tyler Young.

If we could bind some keys to fast forward, stop and play that would be awesome for video recording. I know there are more XP converted by youtube movies than forum readers.

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By: Ben Supnik https:/2017/01/x-plane-11-00-public-beta-9-faster-for-the-red-team/#comment-16995 Tue, 31 Jan 2017 13:02:43 +0000 http://xplanedev.wpengine.com/?p=7425#comment-16995 In reply to Marcel Seidenzahl.

There is no setting to “turn up the water.” What setting are you actually referring to?

3-d water is on the back burner while I fix more pressing bugs … my guess is we release it in 11.10 or something.

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By: Ben Supnik https:/2017/01/x-plane-11-00-public-beta-9-faster-for-the-red-team/#comment-16994 Tue, 31 Jan 2017 13:00:40 +0000 http://xplanedev.wpengine.com/?p=7425#comment-16994 In reply to Jim Zane.

“I’m surprised no one’s reported this.”

Everyone is surprised that no one has reported something…the cause of this is the cause of the surprise itself: everyone thinks someone else will report it.

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