Comments on: New Plugin Packaging for the SDK 3.0 https:/2017/09/new-plugin-packaging-for-the-sdk-3-0/ Developer resources for the X-Plane flight simulator Fri, 29 Sep 2017 09:22:38 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: saar https:/2017/09/new-plugin-packaging-for-the-sdk-3-0/#comment-21997 Fri, 29 Sep 2017 09:22:38 +0000 http://developer.x-plane.com/?p=7865#comment-21997 In reply to sparker.

Hi Ben,

I really do not understand why you need to complicate the naming of the folders.
If until today we placed all plugins in “plugins/name/64” can’t we just use
plugins/Xchecklist/x64/lin_Xchecklist.xpl
plugins/Xchecklist/x64/win_Xchecklist.xpl
plugins/Xchecklist/x64/mac_Xchecklist.xpl

I don’t want to sound petty, but I think this naming convention should be as readable as the “proposed” one and also have same advantages in debug tools too, and we will have less folders to “maintain” 🙂

Cheers
Saar

]]>
By: Justin Snapp https:/2017/09/new-plugin-packaging-for-the-sdk-3-0/#comment-21976 Thu, 28 Sep 2017 20:27:46 +0000 http://developer.x-plane.com/?p=7865#comment-21976 Looking forward to getting 11.10b1 to start working with the new UI api’s and these plugin changes!

]]>
By: James Elder https:/2017/09/new-plugin-packaging-for-the-sdk-3-0/#comment-21935 Tue, 26 Sep 2017 19:59:58 +0000 http://developer.x-plane.com/?p=7865#comment-21935 In reply to Elios.

Based on all the activity, it feels like “Real Soon Now”

Maybe Minyana? Unfortunately Minyana doesn’t mean tomorrow, it just means ‘not today’….

]]>
By: Elios https:/2017/09/new-plugin-packaging-for-the-sdk-3-0/#comment-21932 Tue, 26 Sep 2017 16:13:13 +0000 http://developer.x-plane.com/?p=7865#comment-21932 In reply to Ben Supnik.

any idea when 11.10 beta will be out?

]]>
By: sparker https:/2017/09/new-plugin-packaging-for-the-sdk-3-0/#comment-21931 Tue, 26 Sep 2017 14:21:17 +0000 http://developer.x-plane.com/?p=7865#comment-21931 As soon as I can test on 11.10b1 I plan on testing the following Plugin Packaging to see if it will work over XP10 & 11.

plugins/Xchecklist/lin.xpl 32bit
plugins/Xchecklist/mac.xpl 32bit
plugins/Xchecklist/win.xpl 32bit
plugins/Xchecklist/64/lin.xpl
plugins/Xchecklist/64/mac.xpl
plugins/Xchecklist/64//win.xpl
plugins/Xchecklist/lin_x64/Xchecklist.xpl
plugins/Xchecklist/mac_x64/Xchecklist.xpl
plugins/Xchecklist/win_x64/Xchecklist.xpl

Bill

]]>
By: Ben Supnik https:/2017/09/new-plugin-packaging-for-the-sdk-3-0/#comment-21930 Tue, 26 Sep 2017 14:02:20 +0000 http://developer.x-plane.com/?p=7865#comment-21930 In reply to Mikkel Olsen.

Lego brick objects shown at Hartford are being included in 11.10.

]]>
By: Ben Supnik https:/2017/09/new-plugin-packaging-for-the-sdk-3-0/#comment-21929 Tue, 26 Sep 2017 14:02:04 +0000 http://developer.x-plane.com/?p=7865#comment-21929 In reply to Lee Baker.

3.0 with the new packing is searched before 2.1 packing I believe.

]]>
By: Dams https:/2017/09/new-plugin-packaging-for-the-sdk-3-0/#comment-21927 Tue, 26 Sep 2017 09:52:31 +0000 http://developer.x-plane.com/?p=7865#comment-21927 Great features !
I was having issues (as a user) with too much groundroute ( so too much win.xpl ).
Some plane, features & sound couldn’t work properly because of : Error Code = 1114.
I’ve clean this by deleting somes groundroute in airport. Now everything is back on track ! 🙂
Good job !

]]>
By: Mikkel Olsen https:/2017/09/new-plugin-packaging-for-the-sdk-3-0/#comment-21924 Tue, 26 Sep 2017 05:42:06 +0000 http://developer.x-plane.com/?p=7865#comment-21924 Will the new lego bricks be included in 11.10?

]]>
By: Lee Baker https:/2017/09/new-plugin-packaging-for-the-sdk-3-0/#comment-21922 Tue, 26 Sep 2017 02:29:31 +0000 http://developer.x-plane.com/?p=7865#comment-21922 In what order will X-Plane search for plugin binaries? Will it be possible to distribute a plugin that has a version compiled for SDK 2.1 at the old path and a version for SDK 3.0 at the new path? This would be great for plugins that need to support XP10 and XP11 at the same time.

]]>