Comments on: What Is The Sound of One Annunciator Warning? https:/2017/11/what-is-the-sound-of-one-annunciator-warning/ Developer resources for the X-Plane flight simulator Thu, 30 Nov 2017 21:57:41 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Philipp Ringler https:/2017/11/what-is-the-sound-of-one-annunciator-warning/#comment-23480 Thu, 30 Nov 2017 21:57:41 +0000 http://developer.x-plane.com/?p=7998#comment-23480 In reply to John Wilson.

Yes, there is for example no dataref that tells you when to play the minimums announcement. You’d need to do the math yourself, getting the value of the minimum setting and the current radio altitude from datarefs, and then trigger the sound based on a calculation.

The idea of the event model is that X-Plane already knows when to play those sounds, without the need for authors to write more code.

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By: John Wilson https:/2017/11/what-is-the-sound-of-one-annunciator-warning/#comment-23466 Wed, 29 Nov 2017 07:36:05 +0000 http://developer.x-plane.com/?p=7998#comment-23466 I am confused when you say that you’re making sounds “FMOD-accessible,” because I already have FMOD playing those sounds, triggering via datarefs. So now in 11.10, in my aircraft it plays the sounds twice on top of each other, sounding like an echo.

I can put out an update with silent .wavs or remove the triggers in the .snd, but I don’t understand. Were some of the other cockpit sounds inaccessible via datarefs as of 11.05? Or is this just going to make them easier to trigger somehow? Sorry if I am not getting something obvious, I struggle with technical things sometimes 🙂

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By: Vtail https:/2017/11/what-is-the-sound-of-one-annunciator-warning/#comment-23465 Wed, 29 Nov 2017 00:40:07 +0000 http://developer.x-plane.com/?p=7998#comment-23465 In reply to Ben Supnik.

Thank you for the info. It will be awesome to have the ability to use our knowlegde and professional sound experience to make the XP11 more sound alive outside of the airplane and the airports. We’ll need to build more immersion in sound…

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By: Dan https:/2017/11/what-is-the-sound-of-one-annunciator-warning/#comment-23429 Sun, 26 Nov 2017 19:17:28 +0000 http://developer.x-plane.com/?p=7998#comment-23429 In reply to Chris Serio.

Totally understand, thanks for replying. I do not, but hopefully there are some people in the community that can help you with the access to the aircraft at some point.

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By: Chris Serio https:/2017/11/what-is-the-sound-of-one-annunciator-warning/#comment-23407 Sat, 25 Nov 2017 03:14:34 +0000 http://developer.x-plane.com/?p=7998#comment-23407 In reply to audiobirdxp.

Please email me chris _at_ x-plane.com so I have your information for reference.

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By: Chris Serio https:/2017/11/what-is-the-sound-of-one-annunciator-warning/#comment-23406 Sat, 25 Nov 2017 03:12:33 +0000 http://developer.x-plane.com/?p=7998#comment-23406 In reply to Dan.

The timeframe on those is unknown at this point unless you know someone who could get us unrestricted access to an operating 747 and/or MD-80. That’s always our limitation.

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By: Daniela Rodriguez Careri https:/2017/11/what-is-the-sound-of-one-annunciator-warning/#comment-23400 Fri, 24 Nov 2017 19:08:32 +0000 http://developer.x-plane.com/?p=7998#comment-23400 In reply to audiobirdxp.

Thank you Audiobird! That would be so sweet! 🙂 I made a rudimentary GPWS in XLua too but it doesn’t play the sounds only one time per approach, as Honeywell states in their GPWS manual.

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By: audiobirdxp https:/2017/11/what-is-the-sound-of-one-annunciator-warning/#comment-23398 Fri, 24 Nov 2017 10:31:25 +0000 http://developer.x-plane.com/?p=7998#comment-23398 In reply to Ben Supnik.

That’s great to know. BTW I’m sitting on tons of airport related sound files I recorded, including almost any vehicle you can find at an airport. I’d be overjoyed to be of any assistance.

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By: audiobirdxp https:/2017/11/what-is-the-sound-of-one-annunciator-warning/#comment-23397 Fri, 24 Nov 2017 10:30:10 +0000 http://developer.x-plane.com/?p=7998#comment-23397 In reply to Daniela Rodriguez Careri.

If you want to I’d be happy to share the GWPS I DID replicate so far (for same planes it’s necessary because the LR callouts are of e.g. for the altitude depending on how the aircraft is programmed).

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By: Ben Supnik https:/2017/11/what-is-the-sound-of-one-annunciator-warning/#comment-23395 Fri, 24 Nov 2017 01:08:17 +0000 http://developer.x-plane.com/?p=7998#comment-23395 In reply to Vtail.

It’s something we plan to do but I don’t have a time-frame to announce. Some of the infrastructure work to make this happen is already in X-Plane 11.10 – the new “instanced” object API in X-Plane uses new dataref access code that is meant to support FMOD, particle systems, and multi-core rendering.

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