Comments on: Some Bugs in VR2 https:/2018/02/some-bugs-in-vr2/ Developer resources for the X-Plane flight simulator Thu, 15 Feb 2018 17:18:58 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Mark https:/2018/02/some-bugs-in-vr2/#comment-25593 Thu, 15 Feb 2018 17:18:58 +0000 http://developer.x-plane.com/?p=8274#comment-25593 In reply to Ben Supnik.

This never did it before, It was perfect in VR1, then I updated to VR2 and it happened

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By: Marco O. https:/2018/02/some-bugs-in-vr2/#comment-25576 Thu, 15 Feb 2018 11:35:47 +0000 http://developer.x-plane.com/?p=8274#comment-25576 In reply to Ben Supnik.

Increase Anisotropic Filtering to 8x or 16x in the control panel of your graphic card (nVidia Control Panel or Catalyst Control Center)

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By: Mark https:/2018/02/some-bugs-in-vr2/#comment-25556 Wed, 14 Feb 2018 22:52:49 +0000 http://developer.x-plane.com/?p=8274#comment-25556 In reply to Ben Supnik.

How come this is still like this ?

https://imgur.com/a/zUBG0

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By: Ben Supnik https:/2018/02/some-bugs-in-vr2/#comment-25547 Wed, 14 Feb 2018 18:25:11 +0000 http://developer.x-plane.com/?p=8274#comment-25547 In reply to kp.

If the hardware is showing up and disappearing during flight that’s probably a hardware problem, but if the hardware misconfigures or something, please report a bug.

Here’s a better test…try it in 11.11. If it works in 11.11 and not 11.20, file it!

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By: kp https:/2018/02/some-bugs-in-vr2/#comment-25544 Wed, 14 Feb 2018 17:11:11 +0000 http://developer.x-plane.com/?p=8274#comment-25544 I’m probably having a hardware issue, but I wanted to check in with you guys. My cyclic (C-tek) controller isn’t always detected and I have difficult time calibrating it. This problem first occurred during the setup of VR2. Oddly, the cyclic is now detected-undetected during flights in VR1 (I kept my VR2 install separate from the new VR2 install), a problem I never had before downloading VR2. Is it possible, that it could be a software issue when the problem spans applications? Or, should I start looking for a short?

I only ask, because, in your blog, problems associated with the HOTAS hardware seemed somewhat similar. I did file a bug, before I realized the problem was occurring in VR1 now, also.

Thanks! You guys do good work.

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By: Ben Supnik https:/2018/02/some-bugs-in-vr2/#comment-25541 Wed, 14 Feb 2018 16:56:51 +0000 http://developer.x-plane.com/?p=8274#comment-25541 In reply to Mark.

Yeah. This gets you the full res of the textures but keeps compression.

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By: Mark https:/2018/02/some-bugs-in-vr2/#comment-25538 Wed, 14 Feb 2018 15:48:50 +0000 http://developer.x-plane.com/?p=8274#comment-25538 In reply to Ben Supnik.

So leave it at Maximum ??

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By: Ben Supnik https:/2018/02/some-bugs-in-vr2/#comment-25534 Wed, 14 Feb 2018 15:14:44 +0000 http://developer.x-plane.com/?p=8274#comment-25534 In reply to Mark.

Don’t do that. Uncompressed is a terrible idea that we left in because some third party authors like it.

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By: Mark https:/2018/02/some-bugs-in-vr2/#comment-25531 Wed, 14 Feb 2018 14:56:50 +0000 http://developer.x-plane.com/?p=8274#comment-25531 In reply to Steve Surgenor.

My compression is set to maximum (No compression)

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By: Steve Surgenor https:/2018/02/some-bugs-in-vr2/#comment-25526 Wed, 14 Feb 2018 13:17:39 +0000 http://developer.x-plane.com/?p=8274#comment-25526 In reply to Mark.

I get that when the texture compression slider is set too low, not that that’s any help, any graphics problems I had in VR2 are gone in VR3, maybe your sliders are “stuck” ? I know in VR2 my sliders didn’t seem to do anything.

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