Comments on: X-Plane 11.20 Release Candidate 3 Posted https:/2018/04/x-plane-11-20-release-candidate-3-posted/ Developer resources for the X-Plane flight simulator Fri, 04 May 2018 11:33:12 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Brad Walsh https:/2018/04/x-plane-11-20-release-candidate-3-posted/#comment-29635 Fri, 04 May 2018 11:33:12 +0000 http://developer.x-plane.com/?p=8475#comment-29635 VR X-PLANE

Xp-11 beta rc4 + base XP scenery + OTT + Process Lasso = Excellent performance.

(i7-7700K, gtx 1070ti, 16gb, Rift)

Antares sailplane , ridge / wave soaring LOWI. Amazing immersion.

Kodiak, Do228, 2Otter, etc****************VR heaven.

Ready for Vulcanization

]]>
By: Bruno https:/2018/04/x-plane-11-20-release-candidate-3-posted/#comment-29632 Fri, 04 May 2018 07:19:07 +0000 http://developer.x-plane.com/?p=8475#comment-29632 In reply to Tyler Young.

How about having your own servers to distribute weather data? Because at the end of the day, this is making *you* look bad. The servers to download updates/scenery also seem to be running at max capacity, and sometimes the connection is interrupted.

Maybe you’ve underestimated the increase in customer number with XP11?

]]>
By: Osprey12 https:/2018/04/x-plane-11-20-release-candidate-3-posted/#comment-29626 Fri, 04 May 2018 02:15:45 +0000 http://developer.x-plane.com/?p=8475#comment-29626 In reply to Tyler Young.

This probably explains why I was seeing a 2-3 hour delay a couple weeks ago. X-Plane was overcast. In real life it had been thunderstorms for hours. Aviationweather.gov had the current METAR with t-storms.

I hope LR can find some kind of improvement. The inconsistent downloads and hours old METAR data defeat the purpose of “real weather”.

]]>
By: Tyler Young https:/2018/04/x-plane-11-20-release-candidate-3-posted/#comment-29624 Thu, 03 May 2018 23:55:08 +0000 http://developer.x-plane.com/?p=8475#comment-29624 In reply to Michael Jensen-Maar.

The government servers that we download the weather data from can be pretty flaky. Odds are good that “it’s not you, it’s them.”

]]>
By: Bruno https:/2018/04/x-plane-11-20-release-candidate-3-posted/#comment-29606 Thu, 03 May 2018 18:10:25 +0000 http://developer.x-plane.com/?p=8475#comment-29606 In reply to Michael Jensen-Maar.

You’re not the only one. Weather needs major improvements, if X-Plane is to have something that even remotely resembles what the “other” platform can have through add-ons.

]]>
By: Michael Jensen-Maar https:/2018/04/x-plane-11-20-release-candidate-3-posted/#comment-29599 Thu, 03 May 2018 14:28:35 +0000 http://developer.x-plane.com/?p=8475#comment-29599 In the last few days I have seen that the online weather update fails a lot. Ig goes up to 50% and then jumps directly to 100% with an error telling that that the download failed. It is not all the time, but I would say around 7 out of 10. Am I the only one who is experience this? My internet is a 100Mb/100Mb fiber, so I do not think that would be the problem.

]]>
By: SL9 https:/2018/04/x-plane-11-20-release-candidate-3-posted/#comment-29581 Thu, 03 May 2018 01:05:20 +0000 http://developer.x-plane.com/?p=8475#comment-29581 I remember in the ‘brochure’ for XP11 there was a business jet….is that still planned for release?
http://www.aerosoft.de/shop-rd/bilder/screenshots/simulatoren/xplane11/xp11%20(7).png

]]>
By: Joel S https:/2018/04/x-plane-11-20-release-candidate-3-posted/#comment-29557 Wed, 02 May 2018 14:42:29 +0000 http://developer.x-plane.com/?p=8475#comment-29557 Hi Ben and the Team

Thank you all so much for your amazing work on VR for X-plane 11. Your implementation is THE highlight of my Rift years starting with DK2…surpassing even DCS World. Awesome work.

Just one question. Do you guys have any comment on the issues reported by myself and others on the ’25-42fps’ issues in the Rift where the scenery ouside the cockpit is juddery whilst ASW is working flawlessly? Just wondered if its a known issue and if so whether its caused by external issues (for example with the Oculus SDK or Nvidia drivers).

Thanks, Joel

]]>
By: Pablo Bressan https:/2018/04/x-plane-11-20-release-candidate-3-posted/#comment-29530 Wed, 02 May 2018 00:15:05 +0000 http://developer.x-plane.com/?p=8475#comment-29530 In reply to Bruce Mamont.

You should wait for newer technology (better screen resolution per eye) to read text in VR.

]]>
By: Folke Will https:/2018/04/x-plane-11-20-release-candidate-3-posted/#comment-29529 Tue, 01 May 2018 23:56:16 +0000 http://developer.x-plane.com/?p=8475#comment-29529 I have a small request that’s probably too late, but hardly any of my plugin’s users understands that you can move VR windows by grabbing them at the top edge. For example, in this video the author even claims that the plugin is not ready for VR because of this, which made me rather sad because I mainly created this plugin for VR: https://m.youtube.com/watch?v=Dzqv19aSc9M

Now if you open it via a menu, X-Plane will display the window in a state where the controller is already attached and you can drag it. But the menu is hard to reach, so most people use a command instead of a menu. And then the window will float in front of your head and confuse the users. Could we please have a way to create windows in the dragging state like when opened via menu?

]]>