Comments on: X-Plane 11.20r2 Available https:/2018/04/x-plane-11-20r2-available/ Developer resources for the X-Plane flight simulator Mon, 30 Apr 2018 12:36:35 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Tyler Young https:/2018/04/x-plane-11-20r2-available/#comment-29423 Mon, 30 Apr 2018 12:36:35 +0000 http://developer.x-plane.com/?p=8468#comment-29423 In reply to Adam Tracey.

Rc3 has not (yet?) been marked as final, so you’ll still need the “check for betas” box checked in the installer to get it.

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By: Adam Tracey https:/2018/04/x-plane-11-20r2-available/#comment-29398 Mon, 30 Apr 2018 02:08:00 +0000 http://developer.x-plane.com/?p=8468#comment-29398 Hello, Just got back from vacation and working on a Mac here. How do I obtain this update? When I go into settings, general and about X-plane, it says the current 11.11r2 is up to date. I have also tried running the installer but no luck there either. Any help would be greatly appreciated and thank you very much for this!

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By: Ben Supnik https:/2018/04/x-plane-11-20r2-available/#comment-29238 Fri, 27 Apr 2018 14:46:00 +0000 http://developer.x-plane.com/?p=8468#comment-29238 In reply to Richard Black.

We have a long-term fix for xpad draw order issues coming….in the short term, we’re not going to be able to poke it in r2. I’d say anything that’s a window should be dismiss-able as a matter of UI design.

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By: Richard Black https:/2018/04/x-plane-11-20r2-available/#comment-29226 Fri, 27 Apr 2018 09:02:58 +0000 http://developer.x-plane.com/?p=8468#comment-29226 Hi Ben,
A previous poster mentioned the xPad. I am one who has complained greatly about the inability to turn the darn thing off in VR. It (and any other imported window like RealityXP GTN 750) will show outside the plane in an external view. That makes for some strange screenshots. I can throw the xPad under a seat when I am in the cockpit, but making videos from outside is weird with all the floating windows hovering in space. It’s really bad at night when they are brighter than the nav lights. If we can add or subtract a pilot when we change to an external view, why not floating windows???

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By: Marc Westhofen https:/2018/04/x-plane-11-20r2-available/#comment-29204 Fri, 27 Apr 2018 03:07:47 +0000 http://developer.x-plane.com/?p=8468#comment-29204 In reply to Ben Supnik.

Thanks Ben for your clear words.

Regards,
Marc

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By: Ben Supnik https:/2018/04/x-plane-11-20r2-available/#comment-29199 Fri, 27 Apr 2018 02:05:43 +0000 http://developer.x-plane.com/?p=8468#comment-29199 In reply to Marc Westhofen.

I don’t think there’s any risk of that. Austin absolutely refuses to change the laws of physics or cheat on the realism. And I’d say our avionics and systems have been steadily growing closer to reality, not further, especially with Philipp’s work in the last 2-3 years.

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By: Marc Westhofen https:/2018/04/x-plane-11-20r2-available/#comment-29195 Fri, 27 Apr 2018 01:22:13 +0000 http://developer.x-plane.com/?p=8468#comment-29195 I really hope all this VR stuff does not turn X-Plane into an arcade game:
=> “… this is hard to handle, could that be made easier…”

X-Plane still has users who prefer maximum system depth on the flight deck and won’t like to see things turning down to a silly toy level. “Clap your hands twice to climb, stomp your feet quickly to accelerate…”

VR looks amazing, yes. But doing longhaul flights with that face monster on, my wife would consider to split up or even divorce.

As long as VR will not be going on at the cost of users who really prefer screens and TrackIr, I shall feel quite happy by simply avoiding it.

Regards,
Marc

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By: Ron H https:/2018/04/x-plane-11-20r2-available/#comment-29181 Thu, 26 Apr 2018 19:31:43 +0000 http://developer.x-plane.com/?p=8468#comment-29181 In reply to Ben Supnik.

No Problem – I’m distracted too, Just that you guys have implemented this VR tech that is spot on. It’s been very easy to get in the left seat and fly. I’ve not had so much fun just flying the 172 in long time. I can’t get back to just development work. The longer you put the docs off, well the more time I will have to play I guess, darn it! 😉

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By: Ben Supnik https:/2018/04/x-plane-11-20r2-available/#comment-29178 Thu, 26 Apr 2018 18:55:10 +0000 http://developer.x-plane.com/?p=8468#comment-29178 In reply to Taylor Z.

Auto convert — not really…a “non-converted” aircraft will “kinda work” in VR…we do what we can with the info we have. If an aircraft isn’t optimized for VR, the 3-d mouse often works better than the controllers, because they’re closer to 2-d usage of the aircraft.

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By: Ben Supnik https:/2018/04/x-plane-11-20r2-available/#comment-29177 Thu, 26 Apr 2018 18:54:17 +0000 http://developer.x-plane.com/?p=8468#comment-29177 In reply to Ron H.

Ah – uh the blender stuff is _not_ yet doc’ed — Ted’s working on that. I should probabyl write part 2, eh? I was waiting for Chris’s docs, and then got distracted, as I do.

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