Comments on: Blender 2.49 files needed! https:/2018/11/blender-2-49-files-needed/ Developer resources for the X-Plane flight simulator Thu, 06 Dec 2018 14:27:52 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Ted Greene https:/2018/11/blender-2-49-files-needed/#comment-32636 Thu, 06 Dec 2018 14:27:52 +0000 http://developer.x-plane.com/?p=39223#comment-32636 In reply to Michel Verheughe.

Thank you for your continued support of X-Plane! I’ve never met a 3.5 user before! If you give me your 2.49 .blend files I will use them for the development of the converter, I can’t use them to help fix them. To be honest, I know very little about using XPlane2Blender 2.49. I am approaching this project from a reverse engineering bottom up approach. When I wanted to learn how 2.49 animates things, it was to copy the data into 2.78, and I started by reading the source code – not looking at tutorials or completing projects.

Your files would be much appreciated, and I would appreciate them, but I can’t help debug them. When the converter is completed, you will probably use that to get your planes into 2.79!

(I also edited out your e-mail from your comment. We can see them privately behind the scenes, so there is no reason to put it in a comment for the whole internet to see.)
Ted

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By: Michel Verheughe https:/2018/11/blender-2-49-files-needed/#comment-32635 Wed, 05 Dec 2018 22:04:44 +0000 http://developer.x-plane.com/?p=39223#comment-32635 Ted Greene, I worked with X-Plane since version 3.5, up to 9. Met Austin in Italy in 2001 the in Switzerland … then bought a Kitfox aircraft, flew 16 years now, lost medical and sold plane and came back to X-Plane. Have four aircraft made for XP 9 with Blender 2.49 … that I can’t use now because it’s all messed up in the last version of Blender and XP 11.3 I am 70 years old and need help, please. Can I send you my planes with Blender files for mods?
Say hello from me to Austin or Brett Sumpter if you meet them.
Michel Verheughe

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By: Ted Greene https:/2018/11/blender-2-49-files-needed/#comment-32624 Fri, 30 Nov 2018 16:47:17 +0000 http://developer.x-plane.com/?p=39223#comment-32624 In reply to Marcus.

Yes! I’ll take it. Send it to me by whatever means comfortable. E-mail and responding to the github bug page have been common.

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By: Marcus https:/2018/11/blender-2-49-files-needed/#comment-32615 Thu, 29 Nov 2018 11:31:04 +0000 http://developer.x-plane.com/?p=39223#comment-32615 Hi Ted,

I also have a bunch of old .blend files, but they can be a bit messy and I don’t exactly remember what they contain. On top of that there may be textures missing.

Would you still be interested?

-Marcus

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By: Florian https:/2018/11/blender-2-49-files-needed/#comment-32613 Thu, 29 Nov 2018 10:02:27 +0000 http://developer.x-plane.com/?p=39223#comment-32613 Hi,
actually, I found a complex 2.49 file from 2012. I sent it to you via email. Hope this helps. The works on the blender exporter are highly appreciated!
Best regards
Florian
COLIMATA

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By: Aussi https:/2018/11/blender-2-49-files-needed/#comment-32607 Wed, 28 Nov 2018 23:46:01 +0000 http://developer.x-plane.com/?p=39223#comment-32607 In reply to Ted Greene.

No problem. Yeah OSX has been version controlled since day 1, in a hosted SVN repo in the early days, then a private SVN repo, then Google Code SVN and now GitHub for the last few years. Hopefully no more major SCM migrations needed any time soon, I can do without that pain! A niggling worry is there are soft (1GB) and hard (unknown) repo size limits on GitHub and I’m pretty sure OSX is nearing the soft limit. We’ll have to see how that goes…

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By: Ted Greene https:/2018/11/blender-2-49-files-needed/#comment-32606 Wed, 28 Nov 2018 21:56:58 +0000 http://developer.x-plane.com/?p=39223#comment-32606 In reply to Aussi.

Wow! Thanks! This will be great. I’ve only used the installer up till now, I didn’t realize you were on Github.

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By: Aussi https:/2018/11/blender-2-49-files-needed/#comment-32605 Wed, 28 Nov 2018 18:36:37 +0000 http://developer.x-plane.com/?p=39223#comment-32605 Hi Ted, OpenSceneryX has quite a large number of Blender files. I’ve posted a reply on your GitHub issue with a link that lists them all.

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