Comments on: Going Live in 10… 9… 8… https:/2019/02/going-live-in-10-9-8/ Developer resources for the X-Plane flight simulator Sat, 16 Feb 2019 14:13:19 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Ady https:/2019/02/going-live-in-10-9-8/#comment-33210 Sat, 16 Feb 2019 14:13:19 +0000 http://developer.x-plane.com/?p=39437#comment-33210 In reply to Jan Vogel.

Thanks Jan.

Regarding your “serious WED designer” piece, everybody has to start somewhere 🙂

But I’ll wait for the beta rather than use an alpha.

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By: Dellanie Byron https:/2019/02/going-live-in-10-9-8/#comment-33182 Wed, 13 Feb 2019 17:30:24 +0000 http://developer.x-plane.com/?p=39437#comment-33182 In reply to Jan Vogel.

I disagree, I think there is a case for X-Plane having a better interface to alter and organise the scenery library, and I can most definitely see Chris’s thinking here. Sceneries also need better priority tagging for a more automated installation.

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By: Bruno https:/2019/02/going-live-in-10-9-8/#comment-33181 Wed, 13 Feb 2019 12:33:19 +0000 http://developer.x-plane.com/?p=39437#comment-33181 In reply to jim zane.

Hi Jim,

Even though I am extremely sympathetic with you, you have to understand LR needs to balance what they want, with what the community wants. Honestly, judging by the huge surge in X-Plane’s popularity with its eleventh installment, I would say LR definitely ticked the right boxes. Orbx was forced to eat their own words and start developing for X-Plane, and we now have a huge amount of developers jumping ship (into X-Plane) and according to Navigraph’s latest survey, X-Plane 11 is now the most popular simulator!

So, again, even though I’m sympathetic to your situation, LR’s decisions have been extremely successful lately on where to focus, so I say – keep doing what you’re doing LR, bravo!

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By: Ady https:/2019/02/going-live-in-10-9-8/#comment-33179 Wed, 13 Feb 2019 09:07:56 +0000 http://developer.x-plane.com/?p=39437#comment-33179 In reply to Tyler Young.

Righto – I guess it sounded like Ben was planning on that happening last Friday. Any idea on the timeframe please? I’m just about to start a good bit of scenery development and, if 2.0 beta is imminent, I’ll hold off a short while. If not, I’ll crack on with 1.72.

Cheers, Ady

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By: Jan Vogel https:/2019/02/going-live-in-10-9-8/#comment-33178 Wed, 13 Feb 2019 07:03:24 +0000 http://developer.x-plane.com/?p=39437#comment-33178 In reply to Ady.

Hi Ady,

the WED 2.0 alpha version (it was initially called 1.8) has been available for quite some months now and runs great. I have been using it for that long with very few problems.
If you don´t know where to find it – you are likely not a serious WED designer anyway and would probably better wait for the official 2.0 beta :-)))

Jan

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By: Jan Vogel https:/2019/02/going-live-in-10-9-8/#comment-33177 Wed, 13 Feb 2019 07:01:07 +0000 http://developer.x-plane.com/?p=39437#comment-33177 In reply to chris.

Chris, this will not happen – and I think “not” as in “NEVER!”.

If you want to remove the global and/or Aerosoft airports it´s as simple as adding the _DISABLED line to the correct line in the scenery_ini.txt. MUCH easier than removing the folder AND it will persist through updates to X-Plane.

If that is too much for you to bother (and its a very unusual and strange request, as any custom airport would AUTOMATICALLY disable the associated Aerosoft/Global airport), don´t count on anyone spending dev time to implement a button for this!

In addition – a good percentage of the “less initiated” users would click that button (they LOVE clicking buttons, especially if they have no idea what they do) and then complain about how “barren” X-Planes airports are – duh!

Now, out of personal interest: You hate the global airports so much that you prefer to fly to the totally barren, “just a runway and a default taxiway” old XP7 style airports? Or do you install custom airports but somehow manage to mess that up so that they don´t show?

I think you are a minority in your request all right – possibly even the only one 😉

Cheers, Jan

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By: Tyler Young https:/2019/02/going-live-in-10-9-8/#comment-33166 Tue, 12 Feb 2019 13:48:13 +0000 http://developer.x-plane.com/?p=39437#comment-33166 In reply to jim zane.

“No news” does not mean we aren’t working on something; as Chris lamented near the end of the video, there are lots of things we can’t comment on publicly either for marketing reasons or because the “black ops” development on them is still in flux.

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By: jim zane https:/2019/02/going-live-in-10-9-8/#comment-33163 Tue, 12 Feb 2019 03:19:08 +0000 http://developer.x-plane.com/?p=39437#comment-33163 In reply to Tyler Young.

Thanks Tyler. I did watch the stream, unfortunately there was nothing at all about networking. Not even a mention. This has become so frustrating. I get it that everybody wants the eye candy and the attention to FPS. But the virtual air show group I am a part of, is all about multiplayer online close formation and aerobatic demonstration flying . It’s a very large multinational group. Some of our teams have corporate sponsorships and others are sponsored by their real-world air demonstration counterparts. And we seriously want to break away from the current situation we find ourselves in With regards to having to use only DCS to put on our performances which are live streamed around the world via Twitch and YouTube. Unfortunately, they are the only multiplayer game in town at the moment. But they are incredibly difficult if not impossible to develop our custom aircraft and sceneries for and their scenery is extremely limited in scope and location. I know I’ve mentioned this to Ben but we desperately need online multiplayer to take a front seat in Xplane’s development . And we need to know what’s going on with Regards to its status. Thank you

Yours truly
jim zane
JazAero Designs
Virtual Black Diamond Demonstration Team. Callsign (shaky)

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By: Andrew Miller https:/2019/02/going-live-in-10-9-8/#comment-33161 Tue, 12 Feb 2019 00:17:42 +0000 http://developer.x-plane.com/?p=39437#comment-33161 In reply to Pablo Bressan.

I also voice this. When I am wearing my headset in Pilotedge, I cannot hear any of the marker beacons or ident of the nav stations.

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By: Tyler Young https:/2019/02/going-live-in-10-9-8/#comment-33159 Mon, 11 Feb 2019 21:14:06 +0000 http://developer.x-plane.com/?p=39437#comment-33159 In reply to Ady.

We’ll announce it here on the dev blog as soon as it’s available.

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