Comments on: Usage Data Never Goes Out of Style https:/2019/06/usage-data-never-goes-out-of-style/ Developer resources for the X-Plane flight simulator Fri, 21 Jun 2019 14:20:10 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: kevin https:/2019/06/usage-data-never-goes-out-of-style/#comment-33778 Fri, 21 Jun 2019 14:20:10 +0000 http://developer.x-plane.com/?p=39613#comment-33778 In reply to Tom Knudsen.

it’s a performance issue for me. I think a lot of us are waiting for vulcan/metal betas. I can’t get a usable/stable framerate with a GTX 1080 and i8700k

]]>
By: Stuart McGregor https:/2019/06/usage-data-never-goes-out-of-style/#comment-33757 Thu, 20 Jun 2019 05:40:17 +0000 http://developer.x-plane.com/?p=39613#comment-33757 In reply to quantumac.

Totally agree, and there is also a general issue with comfort for me. Can only handle short bursts before either feeling nauseous or really hot.

]]>
By: Ron P https:/2019/06/usage-data-never-goes-out-of-style/#comment-33755 Thu, 20 Jun 2019 03:58:38 +0000 http://developer.x-plane.com/?p=39613#comment-33755 In reply to Tom Knudsen.

90% of the conversation in this current topic for ‘Usage Data’ is about VR performance and ease of use.

I am one of the 2%.

I fly every day, in one of the following Simulators currently installed on my $4000 watercooled PC:

(VR)
Xplane 11
P3D 4.5
FSX Steam Edition
AeroflyFS2
DCS World
Flyinside Flight Sim Demo
War Thunder
Elite Dangerous (well that might be a stretch to call it a simulator)

(VR not available)
Falcon BMS 4.33 U4
Flight Sim World
F18 Super Hornet
Star Citizen
ARMA (Helicopters)

We all spend hundreds on software annually, from core products to DLC.
We budget hundreds more on maintaining the best hardware available.
The best simulation available today is Xplane 11 (flexibility not performance).

However, Installing Ortho scenery is not for the average user and is likely only 2% of users also.

Can we see stats on how many people use default scenery vs custom scenery?

]]>
By: Nathan https:/2019/06/usage-data-never-goes-out-of-style/#comment-33753 Wed, 19 Jun 2019 22:36:10 +0000 http://developer.x-plane.com/?p=39613#comment-33753 In reply to Adam.

I completely agree…
First time I tried VR, I decided to would wait for 4x resolution, and bought a 55″ 4k tv instead. Which was so much more immersive than the old 24″ 1080p.

3 months later I tried VR again.
I could not stop myself buying a (now much cheaper) Rift.

Every pleasure of my flying – GA, military, low-level, scenery-tourism, is made better by VR.
Flying to the Austrian mountain tops from LOWI, amazing.
Flying low over the lip of the grand-canyon, actually took my breath away.
(Thank you so much for adding the microlite with the VR)
You wanna fly circuits? Get VR. My VR has overlapped with my PPL, and I cant imagine my progress without it. I have more fear of the radio than pointing the nose at the ground.

I expect anyone flying big jets need to spend a lot of time ‘in the cockpit’ and clarity, plus quick-view hot keys, is probably king.

If I ever need to learn a G1000 though – I’m sure I’ll take the VR mask off.

FYI, I have zero faff with driver updates and equipment not working. This is likely an individual experience, not the general VR experience.

]]>
By: Nathan https:/2019/06/usage-data-never-goes-out-of-style/#comment-33752 Wed, 19 Jun 2019 22:19:29 +0000 http://developer.x-plane.com/?p=39613#comment-33752 Whats the definition of a ‘flight’ – is it a boot-up of X-Plane, a respawn, or a takeoff/landing?

Is it all the data since XP11, or does it contain data since data capture began (which was 10.40 i think? You really have XP11 users on <2GB ram?)

Considering the most popular aircraft is 'other' should this graph be replaced with a graph per category (ie GA, Military, etc) ?

If (big if) the effort to select date ranges is the UI, perhaps release a url-parameter UI before a full HTML UI ..?!! (this IS the dev blog, after all)

]]>
By: Erwin https:/2019/06/usage-data-never-goes-out-of-style/#comment-33750 Wed, 19 Jun 2019 19:59:18 +0000 http://developer.x-plane.com/?p=39613#comment-33750 Great idea to automate this process.
Absolute data is nice to know but it doesn’t give insight of changes over time.

REQUEST:
Could you provide an easy way to compare two sets of data?

Like:
Data set 1: From date – to date
Data set 2: From date – to date

]]>
By: quantumac https:/2019/06/usage-data-never-goes-out-of-style/#comment-33748 Wed, 19 Jun 2019 19:28:12 +0000 http://developer.x-plane.com/?p=39613#comment-33748 In reply to David A.

I agree. It’s also a quality issue. VR technology is almost there, but the big drawbacks are insufficient field of view, insufficient resolution and general response lag (which contributes to that whole nausea thing). Solve those problems and VR will take off.

]]>
By: Elios https:/2019/06/usage-data-never-goes-out-of-style/#comment-33745 Wed, 19 Jun 2019 16:05:31 +0000 http://developer.x-plane.com/?p=39613#comment-33745 In reply to Tyler Young.

well your doing something wrong because not matter how low the settings are nothing helps the get the frame rate up

have you not used the OTT data graphs? your using WAY more cpu then any other VR ap

you have to nearly turn everything off to even get close to 90fps and you still havent updated to Oculus 2.0 sdk

]]>
By: Finkelstein https:/2019/06/usage-data-never-goes-out-of-style/#comment-33744 Wed, 19 Jun 2019 15:53:04 +0000 http://developer.x-plane.com/?p=39613#comment-33744 In reply to Adam.

It’s still subjective and heavily depends on how you use the sim. I own a Vive Pro (and had a regular ol’ Vive before that) and still prefer simming without it.

]]>
By: Tyler Young https:/2019/06/usage-data-never-goes-out-of-style/#comment-33743 Wed, 19 Jun 2019 12:52:00 +0000 http://developer.x-plane.com/?p=39613#comment-33743 In reply to j.dohun.

Sure, we know how many copies we’ve sold. What we don’t know is:

  • How many have actually been installed
  • How many have been resold
  • How many have been reinstalled, or installed on multiple machines
  • How many have been pirated
]]>