Comments on: XPlane2Blender v3.5.1-beta.1 https:/2019/06/xplane2blender-v3-5-1-beta-1/ Developer resources for the X-Plane flight simulator Thu, 20 Jun 2019 16:03:25 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Ted Greene https:/2019/06/xplane2blender-v3-5-1-beta-1/#comment-33768 Thu, 20 Jun 2019 16:03:25 +0000 http://developer.x-plane.com/?p=39606#comment-33768 In reply to Elios.

Although another developer approved this comment and X-Plane’s shadow technology is important, this isn’t related to XPlane2Blender, an OBJ exporter that can’t change X-Plane’s existing behavior. I’m leaving your comment up, so this comment can be left up, but in the future I would appreciate that comments would match the topic and specificity of the post they are sent to – This is about a specific beta of a Blender addon and is looking for constructive feedback about it specifically. Things that aren’t on topic won’t be approved by me, or, if they are, will be removed by me.

Thank you for caring about shadows, and if you are an XPlane2Blender beta user let me know how the beta goes.

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By: Ted Greene https:/2019/06/xplane2blender-v3-5-1-beta-1/#comment-33767 Thu, 20 Jun 2019 15:07:02 +0000 http://developer.x-plane.com/?p=39606#comment-33767 In reply to Zulfikar.

ted at x-plane dot com of course :). If you’re comfortable with having the files on GitHub, it is really really best to keep everything there. Otherwise things get lost in the inbox.

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By: Zulfikar https:/2019/06/xplane2blender-v3-5-1-beta-1/#comment-33766 Thu, 20 Jun 2019 15:04:30 +0000 http://developer.x-plane.com/?p=39606#comment-33766 In reply to Ted Greene.

Hi,

Yeah sure i can send you all the files. either on email or on github , no issues , if i can have your email id ? will also send you another model along with it which was exported using a previous XP2blender plugin.

BTW i am also Xvision but it has no problems with my other models.

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By: Ted Greene https:/2019/06/xplane2blender-v3-5-1-beta-1/#comment-33765 Thu, 20 Jun 2019 14:56:23 +0000 http://developer.x-plane.com/?p=39606#comment-33765 In reply to Zulfikar.

XPlane2Blender does not examine the contents of textures, it doesn’t know the concept of “plain” vs “interesting”. I think this could be something else. Also, having correct normals is an important skill, so, let me see if I can explain how to do that with your model.

Could you please file a bug report on https://github.com/X-Plane/XPlane2Blender/issues

with these details you’ve shared here, and if you’re comfortable the .blend file, exported OBJ, and texture file? Alternatively, you could e-mail those materials privately to me and I’ll delete them when we’re done with the bug (or sooner if you wish). Only I would look at them unless I get your permission otherwise.

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By: Zulfikar https:/2019/06/xplane2blender-v3-5-1-beta-1/#comment-33764 Thu, 20 Jun 2019 14:27:16 +0000 http://developer.x-plane.com/?p=39606#comment-33764 In reply to Ted Greene.

Hi Ted,

The previous version of XP2Blender was fine , think it was 3.4 or some.

Plain textures (just white ) – I use the materials in blender and then bake the texture and save it as an image.

First i thought its due to the normals (as i can’t make normals and always had the shading issue) , hence i just made the white texture and used it.

https://imgur.com/bVSZz7L – look at the helipad , it should be a complete white but one can see the gray shade. (if the link doesn’t work do let me know).

I am not sure about the shadows but yesterday when viewing it externally the helipad was getting covered by a very darker shade almost black.

still new with this model making but a few months ago i have made like a 100 buildings and i am using them in XP and no issues.

If you need any clarification please feel free to ask.

Rgds.

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By: Ted Greene https:/2019/06/xplane2blender-v3-5-1-beta-1/#comment-33762 Thu, 20 Jun 2019 13:11:42 +0000 http://developer.x-plane.com/?p=39606#comment-33762 In reply to Zulfikar.

This sounds like it could be a bug! Did this not happen with 3.5.0? What do you mean by “weird shading” and “plain textures”?

Are you noticing any shadows missing or appearing where they shouldn’t be?

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By: Zulfikar https:/2019/06/xplane2blender-v3-5-1-beta-1/#comment-33761 Thu, 20 Jun 2019 11:37:09 +0000 http://developer.x-plane.com/?p=39606#comment-33761 Is anyone facing an issue with this plugin ? I am seeing weird shading on the models just using plain textures ?

Rgds.

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By: Elios https:/2019/06/xplane2blender-v3-5-1-beta-1/#comment-33659 Wed, 12 Jun 2019 12:22:33 +0000 http://developer.x-plane.com/?p=39606#comment-33659 so speaking of shadows when are we going to get some modern shadowing code? like shader based stuff that wont bog the CPU down like every other game in the world?

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