Comments on: Status Update For XPlane2Blender! https:/2019/09/status-update-for-xplane2blender/ Developer resources for the X-Plane flight simulator Wed, 25 Sep 2019 18:12:27 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Dani https:/2019/09/status-update-for-xplane2blender/#comment-34110 Wed, 18 Sep 2019 10:19:57 +0000 http://developer.x-plane.com/?p=39671#comment-34110 In reply to Ted Greene.

As an historic AC3D customer, being frustrated by the lack of complex modeling tools and overall stability of the application, I was always tempted by Blender, but I was never really able to get it working due to the deepest learning curve ever experienced in a 3D application. Surprisingly, version 2.80 it’s another world, it’s an epic change of usability that allowed me to design the next project entirely with it! Waiting eagerly for the X-Plane plugin to work, thanks again everyone for the effort!

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By: Ted Greene https:/2019/09/status-update-for-xplane2blender/#comment-34099 Tue, 17 Sep 2019 15:31:17 +0000 http://developer.x-plane.com/?p=39671#comment-34099 In reply to Gary J Hunter.

Yes. I’m hoping really hard that people who have Macs are going to be able to benefit from this. I hope the last time you saved your project it was in a working state. This is a special group of users I hope to hear a lot of feedback from.

Honestly, I keep eyeing an old Windows 7 laptop I have in the closet just in case an update to Windows 10 kills Blender 2.49. I’ve avoided updating my graphics card drivers out of superstition. We’ll see. The icon I’ve chosen for the version history track is the Dynamite symbol for “2.49 is a ticking time-bomb”

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By: Ted Greene https:/2019/09/status-update-for-xplane2blender/#comment-34098 Tue, 17 Sep 2019 15:25:33 +0000 http://developer.x-plane.com/?p=39671#comment-34098 In reply to jim zane.

Good question! Right now Laminar Research is only interested in supporting its Blender addon. The AC3D addon (as part of XPTools, see https:/tools/ac3d-plugin/) gets worked on sometimes as Ben has time and need for it. It is open source, so, the community could take a more active role in developing and maintaining it, if they don’t already. I’m afraid I really don’t follow it. There are other exporters I know of for SketchUp and 3Ds Max of varying degrees of quality.

x-plane.org (not affiliated officially by us) has a 3D Modeling board where you could find more support for your 3D editor and programmers willing to work on your plugin. I’m always happy to have more help making the OBJ spec better, so any exporter or importer developed will likely help with that front!

Lastly, try Blender 2.80’s interface. It is better than 2.79. Maybe a switch wouldn’t be so bad with the new one. Good luck and tell me how it goes.

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By: Ted Greene https:/2019/09/status-update-for-xplane2blender/#comment-34097 Tue, 17 Sep 2019 15:24:44 +0000 http://developer.x-plane.com/?p=39671#comment-34097 In reply to quantumac.

Yes! This would be so nice and helpful. Thank you so much, again. I know I’ve thanked you in another post or in the forums or whatever, but the BD-5J has been so extremely valuable to the development of XPlane2Blender. It has been a massively useful project – I just can’t even.

If others aren’t quite sure how to release their work, look at this project and look up Creative Commons and GPL so you can feel confident you’ll always recieve credit for your work. If you are distributing the plane or scene for free, why not make the .blend free so others can learn?

Read more about how licenses protect your work and let others use and remix your work more freely: https://creativecommons.org/licenses/ and https://choosealicense.com/

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By: Dani https:/2019/09/status-update-for-xplane2blender/#comment-34092 Mon, 16 Sep 2019 14:32:26 +0000 http://developer.x-plane.com/?p=39671#comment-34092 Great news about 2.8, thank you so much for your work!

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By: jim zane https:/2019/09/status-update-for-xplane2blender/#comment-34090 Sat, 14 Sep 2019 09:47:00 +0000 http://developer.x-plane.com/?p=39671#comment-34090 great work, but I do have a rather important question, what kind of support will there be for people who Don’t use blender? are there plans to support 3 DS Max? What about AC 3D support? Not everyone uses blender. I myself prefer 3 DS Max. The blender interface is just to foreign when you spent years using a particular application.

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By: Alexander Garzon https:/2019/09/status-update-for-xplane2blender/#comment-34078 Wed, 11 Sep 2019 17:35:53 +0000 http://developer.x-plane.com/?p=39671#comment-34078 That Sr, are super great news !

I can’t wait to start modeling with 2.8 !

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By: quantumac https:/2019/09/status-update-for-xplane2blender/#comment-34077 Wed, 11 Sep 2019 17:30:25 +0000 http://developer.x-plane.com/?p=39671#comment-34077 Nice to see my BD-5J blend file helping the 2.80 effort! I encourage other freeware authors to publish their blend files. If it’s free then you might as well release it and help others learn how to make aircraft and scenery objects for X-Plane.

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By: Gary J Hunter https:/2019/09/status-update-for-xplane2blender/#comment-34070 Wed, 11 Sep 2019 14:53:56 +0000 http://developer.x-plane.com/?p=39671#comment-34070 very nice to hear about the update. Just 2 or 3 years too late for some of us who used macs to make aircraft using Blender 2.49 which stopped working because of the python version used in the xplane2blender plugin (I seem to recall that was the problem – its so long ago now).
Having struggled with AC3D and discovering there was no option to get my planes into Blender 2.79 I gave up.
I will definitely be having a go at resuscitating a few planes with this new system. Thanks to everyone helping to get this working and usable (I hope).
Gary
(ex my-plane.com)

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By: AJ https:/2019/09/status-update-for-xplane2blender/#comment-34059 Wed, 11 Sep 2019 01:05:32 +0000 http://developer.x-plane.com/?p=39671#comment-34059 Great work Ted! Thank you.

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