Comments on: X-Plane 11.50b11 Now Available https:/2020/06/x-plane-11-50b11-now-available/ Developer resources for the X-Plane flight simulator Sat, 27 Jun 2020 09:31:52 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Andy Picking https:/2020/06/x-plane-11-50b11-now-available/#comment-37654 Sat, 27 Jun 2020 09:31:52 +0000 http://developer.x-plane.com/?p=39944#comment-37654 In reply to Kev Townsend.

Pixels per eye!

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By: davida https:/2020/06/x-plane-11-50b11-now-available/#comment-37653 Sat, 27 Jun 2020 01:40:31 +0000 http://developer.x-plane.com/?p=39944#comment-37653 All I can say Ben to all the team, thank you for all your hard work, I think you are making a lot of people happy. B11 works fine on my machine.

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By: Ben Supnik https:/2020/06/x-plane-11-50b11-now-available/#comment-37652 Sat, 27 Jun 2020 00:00:36 +0000 http://developer.x-plane.com/?p=39944#comment-37652 In reply to Niraj.

Prrrrrobably not? B12 was cut before we heard about 451.48 stuttering, which we haven’t even analyzed yet.

But b12 addressed too much AGP paging of OBJs, which was a source of stuttering in b11. So it’s possible that the two stutters interact.

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By: Ben Supnik https:/2020/06/x-plane-11-50b11-now-available/#comment-37651 Fri, 26 Jun 2020 23:59:41 +0000 http://developer.x-plane.com/?p=39944#comment-37651 In reply to Andy Wright.

Yeah – then it unlanded…it was doing good except that GL didn’t work _at all_…this was a weird one, our build system cut the wrong shaders. First time we’ve had a build die cuz the robots built the wrong thing, ever.

Anyway, in the 10 seconds it was up we also discovered a missing pipeline when textures are missing so we’ll fix both of those and recut it for Monday.

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By: Niraj https:/2020/06/x-plane-11-50b11-now-available/#comment-37650 Fri, 26 Jun 2020 22:32:06 +0000 http://developer.x-plane.com/?p=39944#comment-37650 In reply to Ben Supnik.

Hi Ben, does b12 address the stuttering issue introduced with NVIDIA driver v451.48? I didn’t see anything in the patch notes regarding this issue.

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By: Andy Wright https:/2020/06/x-plane-11-50b11-now-available/#comment-37647 Fri, 26 Jun 2020 17:02:50 +0000 http://developer.x-plane.com/?p=39944#comment-37647 In reply to Ben Supnik.

B12 landed via steam on my setup. I have to say in my case it runs silky smooth. Literally max settings (with exception of reflections), 50fps whilst flying over central London with Orbx scenery. Not a single judder. Clearly some issues for to iron out overall, but you guys are working miracles with the progress being made here -thank you Ben et al.

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By: Terry https:/2020/06/x-plane-11-50b11-now-available/#comment-37646 Fri, 26 Jun 2020 16:20:44 +0000 http://developer.x-plane.com/?p=39944#comment-37646 In reply to Ben Supnik.

Thanks Ben, working again now

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By: Ben Supnik https:/2020/06/x-plane-11-50b11-now-available/#comment-37645 Fri, 26 Jun 2020 16:05:11 +0000 http://developer.x-plane.com/?p=39944#comment-37645 In reply to Terry.

Oh crap. This is us. B12 is borked. You can re-run the updater and it’ll take you back to b11.

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By: Ben Supnik https:/2020/06/x-plane-11-50b11-now-available/#comment-37644 Fri, 26 Jun 2020 15:57:00 +0000 http://developer.x-plane.com/?p=39944#comment-37644 In reply to Marco.

It hasn’t been released yet but it is a thing.

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By: Marco https:/2020/06/x-plane-11-50b11-now-available/#comment-37643 Fri, 26 Jun 2020 15:54:00 +0000 http://developer.x-plane.com/?p=39944#comment-37643 What about the MD82 default sounds being updated to FMOD? Laminar did show this and i never got the update. Is it even planned to update the MD82 sounds to FMOD?

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