Comments on: Stuff We Are Working On https:/2020/11/stuff-we-are-working-on/ Developer resources for the X-Plane flight simulator Sun, 22 Nov 2020 22:25:39 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Paul https:/2020/11/stuff-we-are-working-on/#comment-39199 Sun, 22 Nov 2020 22:25:39 +0000 http://developer.x-plane.com/?p=40077#comment-39199 I was brave enough to upgrade to Big Sur. From a performance pov I carefully checked before and after, and it is about the same for me. The problem is that scenery load time is up big time: whenever I switch scenery location, it takes from 2 to 3 times what it required in Catalina. Btw, I’m not talking about the first load of the app, I’m talking about loading XP and switching scenery moving to other airports while in XP.

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By: Ben Supnik https:/2020/11/stuff-we-are-working-on/#comment-39198 Sun, 22 Nov 2020 21:46:07 +0000 http://developer.x-plane.com/?p=40077#comment-39198 In reply to Doug Jones.

The stutters come from having to draw frames using _geometry_ that is in system memory, not VRAM. DLSS and RTX IO are of no use for this case.

People comment on this blog with lots of questions about the alphabet soup of extensions that the IHVs come up with, so I want to be clear about what will and won’t actually make a difference for the real experience in X-Plane.

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By: Doug Jones https:/2020/11/stuff-we-are-working-on/#comment-39196 Sun, 22 Nov 2020 20:46:40 +0000 http://developer.x-plane.com/?p=40077#comment-39196 In reply to Ben Supnik.

VRAM / stuttering issues when there is max objects / load on the GPU. Need RTX IO plus DLSS etc for better performance. I’m sure JustSid can agree!

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By: Ben Supnik https:/2020/11/stuff-we-are-working-on/#comment-39193 Sat, 21 Nov 2020 17:58:28 +0000 http://developer.x-plane.com/?p=40077#comment-39193 In reply to Doug Jones.

Ha…the very first product I worked on over twenty years ago had that capability – wasn’t in the computer graphics space, it was a custom board and we thought it was very exotic (and we charged a ton of money for it). Nothing is new in tech under the sun.

But..what problem do you think this solves for X-Plane, exactly?

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By: Doug Jones https:/2020/11/stuff-we-are-working-on/#comment-39192 Sat, 21 Nov 2020 15:57:11 +0000 http://developer.x-plane.com/?p=40077#comment-39192 In reply to Ben Supnik.

Checkout RTX IO, skips the whole system memory deal. Straight from hard disk to VRAM. No more excuses for VRAM and bad performance with XP, period.

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By: Doug Jones https:/2020/11/stuff-we-are-working-on/#comment-39191 Sat, 21 Nov 2020 15:50:26 +0000 http://developer.x-plane.com/?p=40077#comment-39191 In reply to Doug Jones.

There was a LUA script (LFD’s Auto View Distance) that was making the excessive stuttering. I have removed it for now. The stuttering is less noticeable, but there are still some micro stutters when changing views.

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By: Mike Majdeski https:/2020/11/stuff-we-are-working-on/#comment-39181 Fri, 20 Nov 2020 18:45:13 +0000 http://developer.x-plane.com/?p=40077#comment-39181 In reply to Jennifer Roberts.

I just sent in a bug report to you guys as I am also having this issue. Thanks so much for being on top of it, very excited to use the G2 in XPlane!

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By: Bill Good https:/2020/11/stuff-we-are-working-on/#comment-39178 Fri, 20 Nov 2020 17:21:31 +0000 http://developer.x-plane.com/?p=40077#comment-39178 In reply to Jennifer Roberts.

Bug report sent

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By: Jennifer Roberts https:/2020/11/stuff-we-are-working-on/#comment-39176 Thu, 19 Nov 2020 17:11:24 +0000 http://developer.x-plane.com/?p=40077#comment-39176 In reply to Mike.

Please file a bug. We have a build + instructions to get more diagnostics on this controller we can send you.

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By: Jennifer Roberts https:/2020/11/stuff-we-are-working-on/#comment-39175 Thu, 19 Nov 2020 17:11:17 +0000 http://developer.x-plane.com/?p=40077#comment-39175 In reply to Sims Smith.

Please file a bug. We have a build + instructions to get more diagnostics on this controller we can send you.

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