Comments on: X-Plane Livestream at FlightSimExpo https:/2021/09/x-plane-livestream-at-flightsimexpo/ Developer resources for the X-Plane flight simulator Tue, 05 Oct 2021 18:44:26 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Ben Supnik https:/2021/09/x-plane-livestream-at-flightsimexpo/#comment-40659 Tue, 05 Oct 2021 18:44:26 +0000 https://developer.x-plane.com/?p=40265#comment-40659 In reply to jim zane.

Yes. Refueling is coming out for now as a ‘start type’ – we expect to put it back in at some point with (1) a bette refueling aircraft and (2) as an ATC service you can call for mid-flight. At that point we’ll re-eval the actual refueling process/physics too.

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By: Ben Supnik https:/2021/09/x-plane-livestream-at-flightsimexpo/#comment-40658 Tue, 05 Oct 2021 18:42:40 +0000 https://developer.x-plane.com/?p=40265#comment-40658 In reply to Peter.

As of expo the streaking code was a bit haywire – Sidney’s working on it now. Some of the car sims have really great windshield water sims.

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By: Ben Supnik https:/2021/09/x-plane-livestream-at-flightsimexpo/#comment-40657 Tue, 05 Oct 2021 18:41:52 +0000 https://developer.x-plane.com/?p=40265#comment-40657 In reply to Roman.

Mission system is on the back burner for now while we get the 12.0 release ready.

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By: Ben Supnik https:/2021/09/x-plane-livestream-at-flightsimexpo/#comment-40656 Tue, 05 Oct 2021 18:40:53 +0000 https://developer.x-plane.com/?p=40265#comment-40656 In reply to Ronald van Kuijk.

Hand tracking has been requested a lot – doesn’t mean we’ll do it for sure, but we will look carefully at it. It’s a complicated feature.

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By: Ronald van Kuijk https:/2021/09/x-plane-livestream-at-flightsimexpo/#comment-40655 Tue, 05 Oct 2021 15:02:45 +0000 https://developer.x-plane.com/?p=40265#comment-40655 In reply to Ben Supnik.

And is OpenXR based handtracking part of those ‘API requests’?

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By: Ronald van Kuijk https:/2021/09/x-plane-livestream-at-flightsimexpo/#comment-40654 Tue, 05 Oct 2021 14:58:58 +0000 https://developer.x-plane.com/?p=40265#comment-40654 In reply to Ben Supnik.

Is the next VR Upgrade after the XP12 release? Would be a good thing to have someone triage and improve the feedback site then. Every time I log into that site I get errors unless I’m already ON an item. Several OpenXR posts there.

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By: Daniel Zingman https:/2021/09/x-plane-livestream-at-flightsimexpo/#comment-40653 Mon, 04 Oct 2021 14:47:39 +0000 https://developer.x-plane.com/?p=40265#comment-40653 Hi, a few more questions arose:
1. Will there be a transition between ground and concrete in airport?
2. Will de-icing service be added?
3. Will the head-shaking feature be improved or added?

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By: Andreas Schier https:/2021/09/x-plane-livestream-at-flightsimexpo/#comment-40652 Sun, 03 Oct 2021 20:49:41 +0000 https://developer.x-plane.com/?p=40265#comment-40652 In reply to Ben Supnik.

Hi Ben,

I would also like to take up this topic. Currently it is so that the buildings and especially the scenery strongly tend to flicker. I have already addressed the issue frequently in various forums, all agree and also say it flickers strongly, but they accept it so. There is no solution. To get the matter at least somewhat under control, I fly only without HDR (Vulkan) and then with 8X AA. This is much better than with SSAA. Even with 8X SSAA (which kills any graphics card at 4K) it flickers more than with 8x AA without HDR. I can’t really explain why the AA in X-Plane is causing such problems. When I watch the AA in other games and simulators, I always find that TAA is the only mode that eliminates the flicker. I can’t judge what effort it would be for you to implement TAA or even other modes. But it would be quite great if this issue gets a high priority. I always find it incredibly unfortunate when you enjoy the now already great graphics in X-Plane, but then the flicker ruins everything.

Thank you.
Andreas

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By: John smith https:/2021/09/x-plane-livestream-at-flightsimexpo/#comment-40651 Sun, 03 Oct 2021 12:38:02 +0000 https://developer.x-plane.com/?p=40265#comment-40651 Can we expect improvements to shadow graphics?
The shadow process on XP11 and shadow on XP12 seems to be the same.
I think it’s time to have improved graphics for shadows.

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By: Roman https:/2021/09/x-plane-livestream-at-flightsimexpo/#comment-40650 Sun, 03 Oct 2021 12:03:10 +0000 https://developer.x-plane.com/?p=40265#comment-40650 Awesome announcement, but as most of users we want more.
And this time it’s not even about scenery.
Any plans to include mission SDK in X-Plane 12?
It’s obvious that you have strong tech base already for such SDK (tutorial missions in mobile/flight school in desktop version) but there’s no documentation on how to create custom missions and include them in the sim.

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