Comments on: SDK 3.0 Window Scissoring Sample https:/code-sample/sdk-3-0-window-scissoring-sample/ Developer resources for the X-Plane flight simulator Tue, 12 May 2020 12:59:31 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Chai https:/code-sample/sdk-3-0-window-scissoring-sample/#comment-36883 Tue, 12 May 2020 12:59:31 +0000 http://developer.x-plane.com/?post_type=code-sample&p=8017#comment-36883 Hi, I am new to using OpenGL, I am trying to using the glBegin glVertex glEnd to draw a procedural aircraft panel but I heard that this method is deprecated for OpenGL 3, what would recommend as a suitable solution for drawing a large amount of lines and text? Thank you very much.

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By: Tyler Young https:/code-sample/sdk-3-0-window-scissoring-sample/#comment-35156 Tue, 11 Feb 2020 21:55:42 +0000 http://developer.x-plane.com/?post_type=code-sample&p=8017#comment-35156 In reply to Mori.

That sounds normal! On a 2-D monitor (i.e., not in VR), drawing in 2-D, the scaling to the display is all in the projection matrix, so the modelview matrix will be identity. If you launch in VR, you’ll get a different modelview matrix.

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By: Mori https:/code-sample/sdk-3-0-window-scissoring-sample/#comment-35155 Tue, 11 Feb 2020 07:12:28 +0000 http://developer.x-plane.com/?post_type=code-sample&p=8017#comment-35155 I used this sample, however i am keep getting identity matrix for modelview matrix. Can you please help me?

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By: Tyler Young https:/code-sample/sdk-3-0-window-scissoring-sample/#comment-24758 Fri, 12 Jan 2018 14:29:22 +0000 http://developer.x-plane.com/?post_type=code-sample&p=8017#comment-24758 In reply to dany.

Doh! Looks like I broke the download links in the reorganization we did yesterday. Give it a try now!

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By: dany https:/code-sample/sdk-3-0-window-scissoring-sample/#comment-24754 Fri, 12 Jan 2018 12:10:08 +0000 http://developer.x-plane.com/?post_type=code-sample&p=8017#comment-24754 i couldnt download this plugin for all releases. Can you help me for download? whats the problem ?

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