Comments on: The Future of Triangles Part 1: Terminology https:/2008/09/the-future-of-triangles-part-1-terminology/ Developer resources for the X-Plane flight simulator Tue, 01 Feb 2011 18:54:17 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Dan https:/2008/09/the-future-of-triangles-part-1-terminology/#comment-927 Thu, 18 Sep 2008 14:02:00 +0000 http://www.x-plane.com/dev_blog/?p=301#comment-927 Interesting read.

And if anything of this is a sign of things to come, that makes it twice as interesting 🙂

Look forward to better lighting in the sim… and perhaps realistic shadows..?

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By: krz https:/2008/09/the-future-of-triangles-part-1-terminology/#comment-928 Thu, 18 Sep 2008 12:18:00 +0000 http://www.x-plane.com/dev_blog/?p=301#comment-928 my vision of the future of 3d is not so clear anymore. the more i read about multicores and sparse voxel octtrees the more difficult it becomes to predict anything.

here is a good threat about things that might become popular:
http://ompf.org/forum/viewtopic.php?f=3&t;=904&st;=0&sk;=t&sd;=a

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