11.05r2 is now available – if you have 11.05r1, you’ll be notified to auto-update. We fixed the broken SIDs/STARs at KMCO, removed a few custom Aerosoft lego brick airports to reveal the gateway one, and we have some updates to KLAS from Julian.

This should come out on Steam in a day or two if no one finds something on fire and hopefully be final this week.

We’re working full time to get 11.10 ready for beta, hopefully very shortly after 11.05r2 is final.

Update: Steam users can get 11.05r2 as well by opting into betas.

About Ben Supnik

Ben is a software engineer who works on X-Plane; he spends most of his days drinking coffee and swearing at the computer -- sometimes at the same time.

29 comments on “11.05 Release Candidate 2 and Friends

    1. Uh… R1? R2? Note the typo in the last sentence, Ben. 🙂 Sorry for being obtuse. I knew what you meant, of course.

  1. Thanks for the update…and, by the way, what about friends? Or I did’t get something :)?

  2. What will be in 11.10? I am waiting on muli core and multi threaded enhancements. I plan on building a 16 core Threadripper build!

  3. Would really like to see turbulence when entering certain clouds, such as cumulus clouds. Having the feel of turbulence in clouds would greatly enhance the flying experience in the simulator.

  4. Thanks for continuing the Aerosoft airport cleanup. The gateway artist really have done outstanding contributions for X-plane and especiallily for the 11.05 update! Thanks a lot folks!

  5. Clouds cast shadows on aircraft whilst the aircraft is _above_ clouds. Is this fixed in 11.10?

  6. … after 11.05r1 is final … ?

    I think you mean 11.05r2 or 11.05 in general.

    By the way: End of last year you said you had another last update X-Plane 10.5x or so ready on the shelves (yes, I mean X-Plane 10). Will this ever be shipped or has it been cancelled in favor of X-Plane 11?

    1. Gawd…I don’t know what we’re going to do with it…I had it staged ON the servers and discovered at the last minute that the fix to external visuals BROKE multiplayer. No one has had time to fix that to make it production ready.

      1. I requested this unofficial fix by filing that bug in 10.5 more than half a year ago, but I didn’t get a response. Could you please provide me a download of it? I never use multiplayer, but the external visuals are a essential for me, it’s less fun flying when runway and landscape try to catch up with your aircraft at take-off…

  7. After the r2 update all my default Aerosoft airports are still there and my scenery order is the same.

    Do we need to delete these airports manually?

    1. You should still have these 8 Aerosoft airports in the custom scenery folder:

      EBBR
      EDDF
      EDLP
      EGLL
      LFMN
      LFPO
      LPFR
      LSGG

      There are also some other custom airports in there, like LOWI, KLAS, etc…

      Jan

  8. Hi Ben
    Since a few versions, i observed that the fuel flow of a lot of payware-aircrafts doesn’t match with the real values anymore. The fuel burning is around 15% too low now. Is there an explanation for that? Why did that change?

  9. Would like to confirm, 11.10 ship with the USB device limit fixed to 20?
    You guys really have the best support in the Flight Sim world…
    Much Appreciated.

  10. Hi Ben, your “…really boring” back up story was anything but that for me. Much of it was of course beyond my Mac user experience but there were so many references to threads of pain and experiences that I’ve suffered through in the past that it was reassuring to know that even you, at your level, are not immune to this suffering. So thanks, because of your pain I feel better..

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