In our latest post, we discuss what happened when Laminar visited the Graphics Programming Conference in 2025


In 2025, our resident Vulkanologist, Sidney Just, attended the Graphics Programming Conference (GPC) in Breda, Netherlands, to give a talk on how the X-Plane engine has evolved over the years. As we transition towards a modern GFX engine, the team has had to overcome sizable roadblocks while transitioning from OpenGL to Vulkan.

Just yesterday, the video was finally uploaded. So if you have some popcorn and a cup of coffee, enjoy 40 minutes of tech talk with Sidney, as we take you through where we’ve been, the work we did to improve X-Plane 12, and a glimpse at where we’re headed in the future.

Our massive congratulations to Sidney. We are very proud of the work he’s done (not only on this technical talk but also on his recent work on multithreading and Aftermath profiling). And thank you to the organisers of GPC for being an accommodating host, for the work they do, and the open provision of these talks.

Download Slides PDF

GPC Website

About Dellanie Byron

No-one quite knows who he is, or where he came from. However this happy little Quokka exhibits a passion for design.

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